Page 9 of 10 FirstFirst ... 7 8 9 10 LastLast
Results 81 to 90 of 96

Thread: DX 11 : D

  1. #81
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    In this thread: people who have no understanding of computer graphics rendering.

    Quoting this, because this should have ended the discussion:
    Quote Originally Posted by Sygmaelle View Post
    Alright, playin your game.





    Difference is SweetFX.
    (0)

  2. #82
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Eekiki View Post
    In this thread: people who have no understanding of computer graphics rendering.

    Quoting this, because this should have ended the discussion:
    He ran a shader mod that made everything darker with a higher contrast.
    What discussion does this end?
    (1)

  3. #83
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Gramul View Post
    He ran a shader mod that made everything darker with a higher contrast.
    What discussion does this end?
    I was going to ask just this. Comparing the two photos, all it looks like it's doing is increasing the contrast. I don't see what's so good about.
    (2)

  4. #84
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    The SweetFX example above is probably not what people are hoping for. I don't know that I'd actually say it looks better really. The colors are oversaturated and the contrast is turned up.

    Presumably a high resolution texture pack would be possible and not terribly labor intensive. It is incredibly unlikely that SE doesn't already have high resolution textures of every asset in the game (probably double the currently used resolution since you typically only work in exponents of 2) though they're probably .psd files currently that would have to be compressed. I imagine they're hesitant to release higher resolution textures because they feel it would look only marginally better for the player and would be significantly more resource intensive. Quadrupling the texture space on everything would be a massive performance hit, though personally I feel like players should be able to toggle it on or off as they see fit, unless for some reason it would be a massive undertaking for them to do it (for example if they don't have high resolution files for everything already -- some artists work in native resolution, or perhaps their game engine maps textures to polygons in an unconventional manner that wouldn't allow swapping in high resolution textures easily -- FFXI was this way).

    EDIT: Also, without seeing a very high resolution image I can't say for certain, but to me it looks like the FFXIV:ARR promo shot people like merely uses improved lighting over what we have currently. I doubt that the textures are any different form what we have, though they could be.
    (2)
    Last edited by Nutz; 02-27-2014 at 04:42 AM.

  5. #85
    Player
    Laf's Avatar
    Join Date
    Oct 2011
    Posts
    186
    Character
    Lafiel Brunestud
    World
    Excalibur
    Main Class
    Archer Lv 50
    sweetfx can sharpen image, vanilla ARR looks way too blurry. Look at walls in #81 post.
    (0)

  6. #86
    Player
    Artemed's Avatar
    Join Date
    Oct 2013
    Posts
    46
    Character
    Artemed Sylvas
    World
    Ultros
    Main Class
    Goldsmith Lv 50
    Pretty sure that Sweetfx also can use a different type of AA than XIV currently uses, but its basically there for more contrast/saturation. Even then we shouldn't have to rely on a 3rd party to get a decent looking game in this day and age.
    (1)

  7. #87
    Player
    Karnyboy's Avatar
    Join Date
    Nov 2013
    Posts
    433
    Character
    Sigmund Felsword
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    New weather effects....foggy mornings,etc would he awesome
    (1)

  8. #88
    Player

    Join Date
    Feb 2013
    Posts
    4,206
    Quote Originally Posted by Karnyboy View Post
    New weather effects....foggy mornings,etc would he awesome
    It seems to me that we already have it..
    (0)

  9. #89
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Eekiki View Post
    In this thread: people who have no understanding of computer graphics rendering.

    Quoting this, because this should have ended the discussion:
    Lol! Some color correction at the expense instability and major dips on your fps. No thank you.
    (0)

  10. #90
    Player
    Zensus's Avatar
    Join Date
    Jan 2014
    Posts
    4
    Character
    Eren Zensus
    World
    Typhon
    Main Class
    Archer Lv 21
    better texture please ><
    (1)

Page 9 of 10 FirstFirst ... 7 8 9 10 LastLast