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Thread: DX 11 : D

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  1. #1
    Player
    mmcsky's Avatar
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    Aug 2013
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    Character
    Venti Moccacino
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    Diabolos
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    Lancer Lv 54
    I want the game to look like that ^

    I see no problems with textures, I would really have to nitpick with some lenses to find anything wrong with it, as a matter of fact my game looks better than any of the pics posted here.

    I have no idea why, but I have spent a lot of time fiddling with settings, all i can say and also sweetfx .
    (0)

  2. #2
    Player
    ForteXX's Avatar
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    Fhorte Dakwhil
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    Cactuar
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    Thaumaturge Lv 50
    Quote Originally Posted by mmcsky View Post
    I want the game to look like that ^

    I see no problems with textures, I would really have to nitpick with some lenses to find anything wrong with it, as a matter of fact my game looks better than any of the pics posted here.

    I have no idea why, but I have spent a lot of time fiddling with settings, all i can say and also sweetfx .
    My game has decided to stop saving my settings, even when run under admin. Sweetfx either crashes for me, or just doesnt go into effect.
    (0)

  3. #3
    Player
    Doki's Avatar
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    Aug 2012
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    Ul'dah
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    1,530
    Character
    Doki Waku
    World
    Faerie
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    Warrior Lv 100
    No, it's a concept art shot of what they wanted 2.0 to look like.
    (1)

  4. #4
    Player
    Assirra's Avatar
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    Feb 2014
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    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Aw, well we can always hope it becomes that eventually. They can always upgrade it bit by bit, adding Dx11 is a start.
    (0)

  5. #5
    Player
    kqgaming's Avatar
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    Feb 2014
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    Character
    Krizalid Honrad
    World
    Ragnarok
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    Gladiator Lv 37
    SweetFX can enhance the overall display , making the game sharper and more colorful


    but i have to agree with everyone the textures are so low res i can't take close-up screenshots of the models
    (0)

  6. #6
    Player
    Nutz's Avatar
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    Jan 2014
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    Character
    Monkey Nutz
    World
    Behemoth
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    Pugilist Lv 60
    The SweetFX example above is probably not what people are hoping for. I don't know that I'd actually say it looks better really. The colors are oversaturated and the contrast is turned up.

    Presumably a high resolution texture pack would be possible and not terribly labor intensive. It is incredibly unlikely that SE doesn't already have high resolution textures of every asset in the game (probably double the currently used resolution since you typically only work in exponents of 2) though they're probably .psd files currently that would have to be compressed. I imagine they're hesitant to release higher resolution textures because they feel it would look only marginally better for the player and would be significantly more resource intensive. Quadrupling the texture space on everything would be a massive performance hit, though personally I feel like players should be able to toggle it on or off as they see fit, unless for some reason it would be a massive undertaking for them to do it (for example if they don't have high resolution files for everything already -- some artists work in native resolution, or perhaps their game engine maps textures to polygons in an unconventional manner that wouldn't allow swapping in high resolution textures easily -- FFXI was this way).

    EDIT: Also, without seeing a very high resolution image I can't say for certain, but to me it looks like the FFXIV:ARR promo shot people like merely uses improved lighting over what we have currently. I doubt that the textures are any different form what we have, though they could be.
    (2)
    Last edited by Nutz; 02-27-2014 at 04:42 AM.

  7. #7
    Player
    Laf's Avatar
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    Oct 2011
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    Character
    Lafiel Brunestud
    World
    Excalibur
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    Archer Lv 50
    sweetfx can sharpen image, vanilla ARR looks way too blurry. Look at walls in #81 post.
    (0)

  8. #8
    Player
    Artemed's Avatar
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    Oct 2013
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    46
    Character
    Artemed Sylvas
    World
    Ultros
    Main Class
    Goldsmith Lv 50
    Pretty sure that Sweetfx also can use a different type of AA than XIV currently uses, but its basically there for more contrast/saturation. Even then we shouldn't have to rely on a 3rd party to get a decent looking game in this day and age.
    (1)

  9. #9
    Player
    Karnyboy's Avatar
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    Nov 2013
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    Character
    Sigmund Felsword
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    New weather effects....foggy mornings,etc would he awesome
    (1)

  10. #10
    Player

    Join Date
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    Quote Originally Posted by Karnyboy View Post
    New weather effects....foggy mornings,etc would he awesome
    It seems to me that we already have it..
    (0)

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