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Thread: DX 11 : D

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  1. #1
    Player
    Axidrain's Avatar
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    Nov 2013
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    Axidrain Fy
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    Tonberry
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    Archer Lv 50
    Quote Originally Posted by Purplenum View Post
    I hate to think that so many people are deluded when it comes this sort of stuff. Any and all revisions of DirectX are garbage in comparison to OpenGL.
    aren't they pretty much the same?
    (0)

  2. #2
    Player
    Captaindownsyndrome's Avatar
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    Mar 2011
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    Character
    Fate Raines
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    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by Axidrain View Post
    aren't they pretty much the same?
    no opengl is more powerful and is used on everything from phones, consoles, and pc and it can run on any OS as DirectX works only on windows
    (0)

  3. #3
    Player
    Purplenum's Avatar
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    Tom Laeplight
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    Gilgamesh
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    Thaumaturge Lv 70
    Quote Originally Posted by Axidrain View Post
    aren't they pretty much the same?
    Essentially, but DirectX isn't supported by all platforms like OpenGL is. People have also found that OpenGL is much faster, plus it's open source and constantly being improved upon.
    (0)

  4. #4
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    No texture resolution improvements? That's disappointing. In comparison with 1.0, there's a lot of pixilation in the details. Normal map and shader improvements would still be nice though. In the end, I just want more clarity in the details.
    (17)

  5. #5
    Player
    M4Fade's Avatar
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    Jun 2012
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    Character
    Six Chambers
    World
    Balmung
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    Marauder Lv 50
    Quote Originally Posted by Gramul View Post
    No texture resolution improvements? That's disappointing. In comparison with 1.0, there's a lot of pixilation in the details. Normal map and shader improvements would still be nice though. In the end, I just want more clarity in the details.
    The other improvements should be pretty nifty. I might even log in just to check 'em out... eh, probably not.

    But yeah, I've always been disappointed with the downgrade in textures from 1.0 to ARR. I supported multiple posts in Alpha and Beta pointing this out and the only responses were to "wait for DX11". Well, we're finally getting it and it's not improving textures. Sad day. :/

    I am not fond of my Warrior AF's fluffy mashed-potatoes look among other things...
    (5)

  6. #6
    Player
    Billzey's Avatar
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    Character
    Sakura Ephemera
    World
    Brynhildr
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    Archer Lv 60
    I can't believe Yoshi is saying we can't tell that things use very low texture resolutions. Are you kidding me? You can literally see the pixels in almost every piece of armor... They look absolutely horrible.
    (28)

  7. #7
    Player Skyl1n3's Avatar
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    Character
    Sky Lionheart
    World
    Phoenix
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    Lancer Lv 51
    Quote Originally Posted by Billzey View Post
    I can't believe Yoshi is saying we can't tell that things use very low texture resolutions. Are you kidding me? You can literally see the pixels in almost every piece of armor... They look absolutely horrible.
    Exactly this.

    My initial hope of DX11 was improving the overall texture quality among other improvements and getting rid of the many many many many many jaggies in objects like Armour and Weapons e.t.c

    (Might have to open image in new tab to see full-size)



    There's no way this should stand in what todays games are capable of, hell I'm not expecting Crysis 3 level of graphics but these kind of visuals were suitable for a low-end PS3 game... oh what am I saying, FFXIV is being limited to what the PS3 is capable of...
    (10)
    Last edited by Skyl1n3; 02-24-2014 at 06:57 AM.

  8. #8
    Player
    Laraul's Avatar
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    Nov 2011
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    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Skyl1n3 View Post


    There's no way this should stand in what todays games are capable of, hell I'm not expecting Crysis 3 level of graphics but these kind of visuals were suitable for a low-end PS3 game... oh what am I saying, FFXIV is being limited to what the PS3 is capable of...
    You regularly play the game from this view point or are you nit picking?

    By the way I think the texture in the background looks uglier than your armor in that picture. Gray and dull. Though I assume that was the intention artistically. Lot of things in the world just look ugly.
    (2)
    Last edited by Laraul; 02-24-2014 at 07:11 AM.

  9. #9
    Quote Originally Posted by Skyl1n3 View Post
    Exactly this.

    My initial hope of DX11 was improving the overall texture quality among other improvements and getting rid of the many many many many many jaggies in objects like Armour and Weapons e.t.c

    (Might have to open image in new tab to see full-size)



    There's no way this should stand in what todays games are capable of, hell I'm not expecting Crysis 3 level of graphics but these kind of visuals were suitable for a low-end PS3 game... oh what am I saying, FFXIV is being limited to what the PS3 is capable of...
    Alright, playin your game.





    Difference is SweetFX.
    (2)

  10. #10
    Player Skyl1n3's Avatar
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    Aug 2013
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    Character
    Sky Lionheart
    World
    Phoenix
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Sygmaelle View Post
    Alright, playin your game.

    Difference is SweetFX.
    FYI, I've been using SweetFX since about a week after public release of ARR but it doesn't come out using the in-game Screenshot function, The only thing SweetFX does is change the colour tones and makes it more vibrant, nothing much else.
    (1)

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