I just can't get into these letters, they're far too vague and unnecessarily padded. They sound good, but it's just a bit too flowery to me, very political. You know, list a bunch of nice sounding but nebulous ideas and changes, and the people hear what they want to hear.
For example, I see people cheering for quest based leveling as if it's confirmed, and while I would love for that to come to fruition, all we know is that "sidequests" will yield skill points, and we're getting an undefined "large volume" of quests in an undefined timeframe in an undefined set of patches. Again, I'd love for quest based leveling over repeating the same dull leves over and over, it's just hard for me to get excited over such ambiguous phrasing and details.
That whole thing basically says that they're rebalancing guildleve difficulty/rewards and goals, adding more quests, and doing minor interface tweaks - most of which are for "a later patch". There's also unexplained ideas like "special levequests" and the usual vague wording like "adjustments", which pops up multiple times usually without explaining exactly what sort of adjustment will take place, or "changes", which tells us nothing but an intention "to make different".
Then there's the timeframe, which seems to fall under only two categories, "coming in 1.18" or "coming sometime in the future". I just can't get excited about all these announcements for things that could be way down the pipe.
My only hope here is that it's translator errors, and that the original Japanese letters are more specific.
Anyway, to go off on a tangent, please stop asking us to "wait a little longer". It's been ten months. Far better games have been both overhauled completely and created in that timeframe, and the mantra the whole time has been "wait a little longer". It just starts to come off a little insulting after a while.

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