Quote Originally Posted by zaviermhigo View Post
As of right now trying to appease multiple play styles has just made the game a bland boring mush. So until I have some proof no I won't be happy that appeasing casual/solo people, WHEN THEY DONT ADD ANYTHING ABOUT PARTYING except its being diminished. What if they were like "soloing will get less exp and partiers will get more and a bonus" solo/casual would be just as mad. Jesus christ is effing logic.
Appeasing multiple playstyles? What are they appeasing right now? The "I <3 killing raptors/eft/coblyns until my eyes bleed" crowd, the "I like to run around like a chicken with my head cut off trying to find mobs my level to kill" crowd, or the, "I like to purposely get around set mechanics because I don't want to be in the former crowds" crowd? I mean, honestly.

Also, they're adding dungeons. Remember those? The ones that require 4/8 people to enter, and the higher level one of which has been suggested/hoped to faceroll the unprepared? I mean, it sucks that they're nerfing your set way to effectively exploit an incredibly broken sys -- er, I mean, gain levels in the most efficient manner possible, but 1) they're not removing your "Invite to Party" button, and 2) you can still do the exact same thing as you're doing now, if you want; you just might get 1 1/2 levels per reset instead of 2, when the soloist is going to be getting a quarter of that. Your life sucks now. I'm sorry to inform you of this.

And anyway, we already did the, "Soloing will get less exp" thing. That was called the first seven years of FFXI, and currently, FFXIV after about level 30-ish if you choose not to levefail your way to proverbial greatness. But hey, logic isn't for everyone, right?

...Right?