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  1. #1
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    My only concern is quest sp. Most quest sp games are 1 character 1 class. That would mean they need enough quests at all levels for every class and new classes being added if you enjoy those. I'm all for options but all I can see is people will run out of quests and still have classes they want to level.

    If they can pull this off though plus with the addition of raid dungeons and all these quests, we will have a lot to do in this game. Another concern is this game becoming solo centric because of the "best exp/hr" mindset. Since looking/waiting for a group "wastes time" waiting for people to rest "wastes time" talking in a party "wastes time". I perfer fun leveling over efficiant leveling. Because efficiency isn't about having fun in my eyes.
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    Last edited by Kilta_Firelotus; 06-28-2011 at 06:12 AM.

  2. #2
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    Quote Originally Posted by Kilta_Firelotus View Post
    My only concern is quest sp. Most quest sp games are 1 character 1 class. That would mean they need enough quests at all levels for every class and new classes being added if you enjoy those. I'm all for options but all I can see is people will run out of quests and still have classes they want to level.
    and all those games dont add new quests every patch either.
    14 has been doing that.


    this isnt a quest leveling based game. Questing is 1 option to level up, leves are another, grinding is another, dungeons will be another.

    In all these other games, your pretty much stuck questing, and thats it

  3. #3
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    Quote Originally Posted by TheVedis View Post
    and all those games dont add new quests every patch either.
    14 has been doing that.
    And FF quests are totally worth doing too! One quest, 'the best flower ever,' is horrible SP wise, but is so awesome in a million other ways that it's hard to not want to hug SE afterwards
    (1)
    =^.^=

  4. #4
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    Quote Originally Posted by Fuzball View Post
    And FF quests are totally worth doing too! One quest, 'the best flower ever,' is horrible SP wise, but is so awesome in a million other ways that it's hard to not want to hug SE afterwards
    the quests I did do was pretty fun and honestly i hope they do not add cs to every quest. some idm but honestly the most boring this in ffxiv currently is the loading time when you do cs like from the intro even a mini ffxi cs had a decent loading time between game and cs. Plus i rather stay in game not be taken out of it by watching. I like moving my character
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  5. #5
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    Quote Originally Posted by TheVedis View Post
    and all those games dont add new quests every patch either.
    14 has been doing that.


    this isnt a quest leveling based game. Questing is 1 option to level up, leves are another, grinding is another, dungeons will be another.

    In all these other games, your pretty much stuck questing, and thats it
    I think your misunsderstanding what I was trying to say. Not everyone may like party grinding or levequest grinding and will only do quest leveling. For those people who plan on just quest leveling SE would need to have enough quests to level all current and future classes to max rank. I hope you now understand wgat I was trying to say, I wasn't talking about myself, but those who enjoy quest leveling and the only way quest leveling is made possible in other mmo.
    (0)

  6. #6
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    Quote Originally Posted by TheVedis View Post
    and all those games dont add new quests every patch either.
    14 has been doing that.


    this isnt a quest leveling based game. Questing is 1 option to level up, leves are another, grinding is another, dungeons will be another.

    In all these other games, your pretty much stuck questing, and thats it
    WoW you can quest. You can dungeon grind. You can mob grind.
    AoC you can quest. You can dungeon grind. You can mob grind.
    TERA you can quest. You can dungeon grind. You can mob grind.

    This system is no new and innovating but I'm glad SE is taking it's route.
    (3)