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  1. #1
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Richard View Post
    If they are talking about implementing XP chains then yes that should be the general idea. Players would be able to:

    a) get a light/full party together and run an instance, behest or find a mob grinding camp to get XP. The incentive to do this is that the faster you kill, the more XP bonus you get.

    b) solo leves for XP or do them in a party to complete them faster. Remember Yoshida said REDUCTION of bonus not REMOVAL. The XP will not be as great as before but I doubt it will be so drastically reduced that leves will never be worth your time.

    c) pickup sidequests or (hopefully daily/repeatable) quests at frontier hubs for XP. They may also optimize some for party play.
    Most maps give noting to SP while in party the only thing that give good sp is 10-21 is a type of mob in LL which give 500-700sp. Once you reach 21 finding anything that give over 250sp is hard even with exp chain it going to be dumb sp.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Zenaku View Post
    Most maps give noting to SP while in party the only thing that give good sp is 10-21 is a type of mob in LL which give 500-700sp. Once you reach 21 finding anything that give over 250sp is hard even with exp chain it going to be dumb sp.
    That is why they are redoing mob distribution and maps and adding exp chains. I never said grinding was optimal now considering the highest base SP (WORTH GETTING) in the higher levels is 150.
    (0)
    Last edited by Richard; 06-27-2011 at 11:30 PM.