What I really loved about FFXI was how massive some of the zones were. It really immersed you in the game. In FFXIV its zone walk a few feet zone and walk a few feet and zone. Even FFXIV 1.0 had bigger zones then FFXIV 2.0. I just don't get it!![]()
What I really loved about FFXI was how massive some of the zones were. It really immersed you in the game. In FFXIV its zone walk a few feet zone and walk a few feet and zone. Even FFXIV 1.0 had bigger zones then FFXIV 2.0. I just don't get it!![]()
And that's the french forum ^^.
Hello Blissa,
Thank you for posting on the Final Fantasy XIV: A Realm Reborn official forums.
As explained by lololink, your thread was originally on the french forums so I just moved it to the english ones.
Have a nice day!
With this engine they can't make zones that size again with this resolution and the same number of unique artifacts.
In version 1 there were a lot of complaints about copy/pasta terrain. Especially the Black Shroud (all of it) and the cave systems in Thanalan. The devs did it that way because copy/pasta terrain uses a lot less system resource. So, they made the zones smaller, lower resolution but more unique.
There are gains and losses to this system:
Gain:
No more miles and miles of twisty, warren-like corridors like the Black Shroud (V1).
More unique landmarks (sea serpent skeleton in Outer La Noscea, bridge over the marsh in Lower Shroud).
No more seeing the same terrain configuration over and over again.
Loss:
No more wide open zones (Sagolii Desert would fit in the tiniest corner of Coerthas) for exploring.
No more grand vistas.
Lots more zone lines/loading screens
No more detailed textures.
My own personal opinion? I preferred the old zones. But I understand why they did what they did and the new zones were certainly impressive the first time you saw them.
Because Yoshi-P said it a long time ago (over 2 years ago iirc). It has to do with compressing the texture map or something like that. Basically, being able to reuse patterns makes this easier to do and uses fewer system resources.
I'm just gonna say it... PS3 limitations.
zone restrictions only for PS3.
problem solved.
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