
Originally Posted by
Kristina_Farron
About the user interface, they are re-designing the basical system including client-server protocol. After the overhaul is done, most of issues that make you feel "why can't they do this?" will be addressed.
Currently the "Job" names that finalized are: Paladin, Monk, White Mage, Black Mage, Dragon Knight, Bard.
Although the time is unknown, they are planning to have "combined job" which is obtained by two specified class over specified rank. For example, CON + THM = Red Mage.
In the future, not only jobs but also classes will be expanded.
The new encampments introduced in producer's letter IX, is designed to let adventurers to spend more time on the field. It will have simple crafting tool's support and quest-related things. Also serve as quest hubs. It is so convenient that the devs afraid that people will not go back to town.
About raid dungeon, there will be multiple routes to clear. The loot item will change based on the time spended, and the route choosed.
The mount system, including chocobo, will be implemented after the base system overhauled.
The "Evil Armour" introduced in producer's letter IV, will be one of the artifacts of those jobs.
The "achievements" system is the expansion from Lodestone's personal history. It will give some rewards (such as titles or some items) to adventurers who unlocked the achievement.