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  1. #1
    Player
    Gwaeron's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    202
    Character
    Gwaeryn Wenyan
    World
    Omega
    Main Class
    Marauder Lv 80

    Camera behaviour broken while locked onto dead player

    Doing this with legacy camera settings.

    1: Target someone who is alive.
    2: Lock on to that target. The camera will now always face the target, and your character will, too.
    3: Now target someone who is dead.
    4: Lock on to that target. The camera is now completely messed up, basically locked to look in whatever direction (relative to your character) you were facing before locking on.

    This started happening in 2.16; in Crystal Tower the areas are pretty big and when people in other parties die and I'm not in range to raise them, I often can not see the target ring immediately, so I lock on to my target so I know which way to run. This no longer works.
    (0)
    Last edited by Gwaeron; 02-23-2014 at 05:34 AM.

  2. #2
    Moderator Malekzus's Avatar
    Join Date
    Jan 2014
    Posts
    179
    Thank you UUUUUUUUUUUSER for your post outlining the concerns you are having with a possible system error,

    In order for me to submit your report, I will need some more information. You can go Here and you can find templates for Windows and PS3 that represent the kind of details we need. Once you can provide such information we can move forward and resolve this issue. For now I am going to move this thread into Insufficient Information. You will not be able to reply, so once you have gathered the requested data please create a new bug report thread.

    - Malekzus
    (0)

  3. #3
    Moderator Malekzus's Avatar
    Join Date
    Jan 2014
    Posts
    179
    Thank you Gwaeron for your post outlining the concerns you are having with a possible system error,

    In order for me to submit your report, I will need some more information. You can go Here and you can find templates for Windows and PS3 that represent the kind of details we need. Once you can provide such information we can move forward and resolve this issue. For now I am going to move this thread into Insufficient Information. You will not be able to reply, so once you have gathered the requested data please create a new bug report thread.

    - Malekzus
    (0)