Hello there! I've had lots of time to think about this (and lots of time to listen to "Hunter's Chance" from FFIX) to get the feel for this idea.
First of all, Hunter's Chance in FFIX was a competition within the game where you'd have to defeat as many monsters as possible to receive points. Certain Monsters would grant you a certain amount of points, and whoever ended up having the most points would win the competition.
However, with this being said, I'm not really going to leave you with just that impression. There is more to it.
The way the game is right now, there is no sense of competition, and when most people think of competition in MMORPGs, they tend to think of PvP challenges. While I await those types of challenges, I'd like to see if something like this could be implemented.
Hunter's Chance in FFXIV has no limit to how many members can attend. Each area/camp will be able to operate this event. R10 Hunter's Chance, R20 Hunter's Chance, etc.
Now that we know where it can operate.. just how will it operate?
Well, lets say a big mean Level 50 wants to bag on the new players? Well, they can enter the Rank 10 Hunter's Chance, but the mob levels will be scaled up with that of his own level. Yes, they will be Level 50. This means that the mobs available will be instanced for each player, and is the player's choice in which mobs to engage and receive points.
I also understand that choosing a time to operate Hunter's Chance will be difficult due to the fact that players are from around the world. So what "could" happen is to take in some sort of Tally system as FFXI's Nation Conquest did, but instead shows the ranks of the top players with the most amount of points. So what this means is that you can only partake in this event once a week, until the timer resets.
Players would gain SP from this, whether they are Level 40 doing Hunter's Chance at a Level 10 camp, or vice versa.
Though, the rewards would differ from camp to camp, so participating in every single camp's Hunter's Chance would be beneficial.
Now, as a weekly event may seem lengthly, and many would assume that they can only partake in only one Hunter's Chance, seems rather *yaaaaawn*
So, perhaps you may be able to participate in as many Camps HC as you desire. Its a challenge! Even throw in an NM to earn some unheard of amounts of points!
One thing that would make being Number One more worth it, is granting the Number One a special item that is worth his/her title!
EDIT: Rewards
- Instead of granting the players special items, instead granting them the amount of points they have earned, whereas they can then exchange those points for certain items. (Ex. FFXI Conquest Points exchange for Armors or Items like Chariot Band, Scroll of Instant Warp, etc.)
-Why?
This would then make it seem like winning isn't too great a deal, and that everyone can enjoy the benefits of this system!
EDIT: HCNMs
- NMs mentioned earlier would most likely be the Battle for the Claim. That, or partying up whereas you can split the points could also help (and most likely would be essential to defeating it before the timer runs out).