Perrin is right, i had really just implied that one job with a single weapon unlock multiple classes. Either way tho, anything we say wont be changing the way this system is implemented initially, everythign will be "down the road."

That said, with several classes having multiple weapon types, it would be cool to see a class split into seperate jobs with that in mind. With a sword, glad becomes pld. with a dagger, it becomes....

It does sorta sadden me that each of the classes only have a single job to become, thus making ALL gladiators become the same things, essentially creating a "this is how you should play this job" mentality.