Results 1 to 10 of 179

Dev. Posts

Hybrid View

  1. #1
    Player
    Chrees's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    674
    Character
    Chrees Byrjun
    World
    Sargatanas
    Main Class
    Sage Lv 100
    Quote Originally Posted by Anathiel View Post
    Yeah, I'm thinking that too...I mean if you look at the timeline of how often they've put out patches...
    I'm not sure where you're getting that info from, but since Yoshi-P took over, every "major" patch except for 1.18 has been on a fairly set schedule of once a month.

    The only reason we haven't had a large patch in over two months is because of A) the Tōhoku earthquake and B) the supposed magnitude of patch 1.18. They've already stated that future patches post-1.18 should be back on a much more consistent schedule.
    (0)
    Sea of Stars «SoS» | Sargatanas
    Quote Originally Posted by Bayohne View Post
    Hatersgonnahate.gif
    Quote Originally Posted by Rukkirii View Post
    ^My favorite signature but minus the Bayohne part.

  2. #2
    Player
    NoMX's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    66
    Character
    Mina Nkosi
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Ok, before i go on to the primary point of discussion of my post i wanna talk about jobs. They quite clearly stated they are NOT coming in patch 1.20, but AFTER it. Stop getting your hopes up... Just like these people who ran around saying they would be out in patch 1.18.

    Quote Originally Posted by Chrees View Post
    I'm not sure where you're getting that info from, but since Yoshi-P took over, every "major" patch except for 1.18 has been on a fairly set schedule of once a month.
    FINAL FANTASY XIV Patch 1.15 Released (Jan. 18)
    FINAL FANTASY XIV Patch 1.16 Released (Mar. 3)
    FINAL FANTASY XIV Patch 1.17 Released (Apr. 14)

    We've had three real patches since the start of the year.. All the other little patches were tiny tweaks that really... didnt matter at all. IE: almost all of them were adjustments to their new targeting system that NOBODY uses. They just use the default one which was exactly the way it was BEFORE the updates. Aside from that, they had a couple that were nothing but 1-2 bug fixes.

    Now lets see how often the game was updated before Yoshida took over:

    FINAL FANTASY XIV Version Update (Sep. 23)
    FINAL FANTASY XIV Version Update (Oct. 8)
    FINAL FANTASY XIV Version Update (Oct. 15)
    FINAL FANTASY XIV Version Update (Oct. 22)
    FINAL FANTASY XIV Version Update (Nov. 25)
    FINAL FANTASY XIV Version Update (Dec. 15)
    FINAL FANTASY XIV Version Update (Dec. 21)

    Above are the patches from where Tanaka was busy at work. Granted, 2 of those were primarily tweaks to the game and bug fix patches, they still added some new content. Even so, we saw MUCH more frequent updates when Tanaka was director. He didn't "save stuff up" for one big patch, he released content as it was completed so we'd have stuff to do. The last two patches he did (Dec 15th and 21st) are still probably the two most important patches we've ever had on FF14.

    I'm not saying Yoshi is doing a bad job or anything, but he is doing a remarkably SLOW job, for sure. Some of his ideas are good... Some... I wish Tanaka was still in that position for.. Because I really don't wanna see them put into the game, and Tanaka wouldn't bend to every single whim of the whiniest forum posters.
    (0)
    Number 1010
    1010 is the approximate year the Vikings first came to America.
    (Since I've been asked three times what my name, NoMX means.)

  3. #3
    Player
    Leenk's Avatar
    Join Date
    Jun 2011
    Posts
    129
    Character
    Leenk Drakesbane
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Has anyone considered the possibility of classes that branch?
    I know it's a bit much to expect from them at the moment, but i was thinking each (or at least some) classes would unlock multiple job quests.
    For example: Conjurer reaches a designated rank which in turn opens up multiple job quests. This would allow a conjurer to then specialize by becoming either a Black Mage(by undertaking the black mage quest) or a white mage(by doing the opposite). Although i could see allowing both quests to be undertaken. You could then have one job use a radical and the other use a wand. Just ideas, but not a rediculous concept.

    Some job ideas
    Gladiator = PLD or Assassin(using daggers and learning to dual wield)
    Lancer = Dragoon(with pet) or Halberdier(lance + shield tank)
    Marauder = Dark Knight (unlocking specialized magic) or something that allows access to great swords

    there really are alot of possibilities if you think more FFtactics.
    (0)

  4. #4
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Leenk View Post
    Has anyone considered the possibility of classes that branch?
    I know it's a bit much to expect from them at the moment, but i was thinking each (or at least some) classes would unlock multiple job quests.
    For example: Conjurer reaches a designated rank which in turn opens up multiple job quests. This would allow a conjurer to then specialize by becoming either a Black Mage(by undertaking the black mage quest) or a white mage(by doing the opposite). Although i could see allowing both quests to be undertaken. You could then have one job use a radical and the other use a wand. Just ideas, but not a rediculous concept.

    Some job ideas
    Gladiator = PLD or Assassin(using daggers and learning to dual wield)
    Lancer = Dragoon(with pet) or Halberdier(lance + shield tank)
    Marauder = Dark Knight (unlocking specialized magic) or something that allows access to great swords

    there really are alot of possibilities if you think more FFtactics.
    We have and they clearly stated that each weapon class will unlock 1 job only.
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Perrin_Aybarra View Post
    We have and they clearly stated that each weapon class will unlock 1 job only.
    At initial release yes, but they plan on making it more complex with time:

    http://forum.square-enix.com/ffxiv/t...azine-Aug.2011

    Among other things:

    "Although the time is unknown, they are planning to have "combined job" which is obtained by two specified class over specified rank. For example, CON + THM = Red Mage."

    "In the future, not only jobs but also classes will be expanded."
    (0)

  6. #6
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by northernsky View Post
    At initial release yes, but they plan on making it more complex with time:

    http://forum.square-enix.com/ffxiv/t...azine-Aug.2011

    Among other things:

    "Although the time is unknown, they are planning to have "combined job" which is obtained by two specified class over specified rank. For example, CON + THM = Red Mage."

    "In the future, not only jobs but also classes will be expanded."
    You are correct, but that is not what he suggested. He suggested one weapon opening more than one job. What is described in the interview is combinations of weapon classes unlocking one job, which is like FFT.

    The suggestion Leenk made are ok but even if he says "think of FFTactics", what he describes is more like multiple paths for one weapon class. FFT from what I remember is "combination of jobs at X level" to unlock another job.
    (0)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Perrin_Aybarra View Post
    You are correct, but that is not what he suggested. He suggested one weapon opening more than one job. What is described in the interview is combinations of weapon classes unlocking one job, which is like FFT.

    The suggestion Leenk made are ok but even if he says "think of FFTactics", what he describes is more like multiple paths for one weapon class. FFT from what I remember is "combination of jobs at X level" to unlock another job.
    Yeah I realize that, my point was that with time we will presumably have a more complex system than the simple 1class-1job that they plan to start with.
    (0)

  8. #8
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by northernsky View Post
    At initial release yes, but they plan on making it more complex with time:

    http://forum.square-enix.com/ffxiv/t...azine-Aug.2011

    Among other things:

    "Although the time is unknown, they are planning to have "combined job" which is obtained by two specified class over specified rank. For example, CON + THM = Red Mage."

    "In the future, not only jobs but also classes will be expanded."
    Considering how things are going on i'm wandering if i'll still be alive when this is gonna happen...
    (0)

  9. #9
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    FFT says "Ahoy mateys!"

    We all say "Ahoy, Cap'n!"
    (0)