In regards to character development, we initially tasked Naoki Yoshida and the new Development Team to do three things.
  1. Differentiate the Classes more.
  2. Bring back traditional Final Fantasy Job names.
  3. Provide clear Roles for players in parties.

From all the information they have released to us it looks like they are attempting to kill these 3 birds with only 2 stones.
  • More armor and abilities will be restricted by Class, as well as abilities being moved and/or removed to help with Class differentiation.
  • Jobs are being introduced to fulfill specialized Roles in parties.

If we focus on that last bullet-point, I think we may realize that we have been looking at this backwards.

If we begin our thinking with the end in mind ... that Jobs are going to be specifically for party use ... shouldn't we be trying to figure out what Class will get what Role?? If we do that first, maybe it would be easier to determine what Class will get what Job.