Quote Originally Posted by Zanfire View Post
im generally not a fan that each weapon = only 1 class. what you have in your suggestions are pretty much what most of those classes are, with some minor changes, which seems kind of meh. I think the fact that the classes right now are limited to the weapon they have kind of hurts the "jobs" system they want to do. Your always stuck with that one weapon means you cant branch the jobs. ex: GLD could be PLD and DRK, but having all of them use a sword only kind of makes them feel no different.

Though i guess they could always down the line make weapons like say a "scythe" that is GLD/DRK to use it, the only thing that the GLD form gets that makes it different is only weaponskills, where as the DRK gets all of his special skills.
That is kinda why I put the "assuming each job uses its base class weapons"

I'm not really a big fan of 1 weapon = 1 class either, but I think it is safe to say that that is how it will be, atleast upon the first release of the system.

And..if the new system allows us to switch around weapons..I will be very pleasently surprised.