Quote Originally Posted by dejavutwo View Post
Just for reference for those who haven't played Tera, here is a very basic overview of Surjuka Gallery...

Some examples of ways to get points:
-killing with basic attack
-Each mob killed is worth a certain amount
-Remaining health on the crystal you are trying to protect
-Time remaining at the end of the round
-ect.

At the end of the dungeon, if the group score above X they would get a gold which gave the most tokens, if they got above Y, the would get a silver and get a couple tokens, and if they get above Z they get a bronze for very few tokens.
Yes yes. Dont forget jumping- each jump gives some score. Healing the critical health gives points too. A lot of different variants- developers just need to use imagination. Such dungeons can be a great entertainment in PvE game- the reason for players to log in even if they lost game interest