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  1. #11
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    My static *FINALLY* got our first Twintania win tonight. To be honest, I didn't notice any sort of change in conflag or snake health (however, no one was parsing specifically... we've never had issues meeting short conflag dps check anyway)... We have always done 4/4 split for fireballs and I did not personally notice a big difference. We use a WAR maintank, which has actually worked well for us with death sentences. I'm wondering... is there any real *documented* source saying the conflag/snake hp has been changed, or is that just hearsay? As far as Twintania one-shotting people... sometimes you can get reaaaaaally unlucky, and that is why damage mitigation abilities are so useful. But, you know, sometimes you can still have problems. An unlucky auto attack following a death sentence can give you real issues. If we were able to beat it and did not notice any huge difference, I don't think there is any new issue... except the scourges not turning around when they cast liquid hell! That's definitely annoying. :P

    Here is how we do phase 2 and have always done phase 2:

    4 people (whm, OT, 2 dps) on left leg
    3 people + one pet (scholar, eos, 2 dps) on right leg

    I keep Garuda-Egi far away from the group so she does not mess up ratios.

    When fireball is coming: stack up on your group.
    When conflag is coming: spread out a tiny bit (so you can see who has it IMMEDIATELY).

    3 person fireball is probably survivable (with the right amount of hp), but incredibly risky. You can do it with 4 people on each leg. If you are having trouble with tanks dying, make sure to have your healers trade off eye for an eye, virus.. etc... especially during conflags (as you never know when a healer... or two! might be caught). I'm part of the eye for an eye rotation.
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    Last edited by Ryuko; 02-24-2014 at 08:53 PM.