Ok, I need to explain it with simple wordsThose MMO's are referenced often because they are the biggest ones, with 2 very different schools of thought. And, frankly, almost every MMO can be classified between those 2 schools of thought. Please note the "almost" there. Saying that DPS should only DPS, Tank should only Tank, and Heal should only Heal is a misconception, and falls into the WoW mentality. The OP is exploring the options of Utility vs. Traditional Role, which I commend thoroughly, though I am fully aware it's not as viable currently. I've only recently started seeing threads discussing the real potential of Classes in certain scenarios, so there's no reason not to discuss it further. If we fall into a 1 Job/Class 1 Role mentality, we could be limiting ourselves from other possibilities.
ME SAY FFXIV DPS DO DPS NOTHING ELSE
ME SAY WHAT HAPPENS IN OTHER GAMES DOESN'T MATTER
ME SAY IF SOMETHING VIABLE, ME WILL TEST AND PLAY
YOU UNDERSTAND ?
Why wouldn't you test and play something before you say it is viable? I would argue wholeheartedly that what happens in other games does matter, structurally speaking. Either way no reason to act that way, I was trying to be polite :/
Why don't you equip SKS on a BLM or SPS on a MNK ? Do you need to try it to know "not, this isn't viable" ? You get an estimation of the viability of something, then try it. Or do you test everything, like STR on a BRD ?
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