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  1. #81
    Player
    Alexia89's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Clara Necris
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Allyrion View Post
    Well it IS the most profitable game of the FF series at the very least.

    [Cite:
    http://www.egmnow.com/articles/news/...-fantasy-ever/
    http://kotaku.com/5921037/the-most-p...ill-paying-for ]

    Not that it's relevant or anything.
    I laughed at it being the most "successful". Profitable, maybe. As much as i despise FFVII though- it is still their single most successful game. With a whole bevy of spin off titles, sequels, tie-ins and other garbage that they threw staff at instead of working on FF Versus XIII (now FFXV) -_-

    Edit: They actually link to a list of SE games based on units sold on your second link ^_^
    (0)
    Last edited by Alexia89; 02-25-2014 at 12:17 AM.

  2. #82
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    ARC = Archer
    ACN = Arcanist

    I know it is trivial but some of you who are bringing up very good points make mistakes like this and it brings your credibility down.
    (3)
    可愛い悪魔

  3. #83
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Quote Originally Posted by T0rin View Post
    That just goes to show that you are not playing SMN very well. If you were, you'd be at 240 DPS on SMN, not 217.

    Is that the issue here? You don't play SMN very well, and ACN is easier (more DoTs, less dealing with optimizing the time in between recasts?), so you do slightly better DPS as ACN, thus wonder why everyone makes so big a deal out of it?

    Make a video then of your SMN and ACN dummy parses, I'll gladly help pick apart what you are doing wrong.
    You can certainly extrapolate that I'm not playing it well, but you have no surefire answer on if I am or not. You're shooting into the wind and hoping the current carries your guess where you think it should go. Maybe it's because my item level on SMN right now is at 78, maybe it's because not everyone plays this game every single day to have the best gear possible, maybe, just maybe, it was there because that was awhile back and I've since gotten more gear and a few Allagan pieces.

    I'm on PS3 also btw, bothering to capture video for this to prove something to people over the internet sounds like I'd have to be doing pretty awful in life to think a few opinions from people on it matter that much. I'm awaiting a PC Master Race comment now.

    By the way, your little test in another thread went exactly as I did it when I did my own parse, yet I recall you earlier on saying using Spur and Rouse in order before Enkindle was incorrect, care to explain how you're using the same moveset as me so much better when I've done Spur > Rouse > Enkindle > Raging Strikes > Bio 2 > Miasma > Bio > Miasma 2 > SwiftCast Shadow Flare > Ruin 1 myself?
    (0)
    Last edited by Huntington; 02-25-2014 at 12:34 PM.

  4. #84
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Clavaat View Post
    I think the main issue, OP, is that FFXI was much more ability-based compared to FFXIV. What I mean here is, your subjob was just as important as your main job. The abilities you had access were make or break for most content (shadows on ninja, buffs on rdm, etc etc). However, in FFXIV, this isn't the case so much. Classes sacrifice stats and exclusive abilities for 5 additional abilities. In order for the class to be on par with the Job, the utility and increases from the 5 additional abilities must be equal to or greater than the utility and damage from the Job abilities. With ARN, you get a few more options ability-wise that actually can give you a pretty good boost in damage, but numerically it may not stack up with the exclusive abilities from SMN.


    You bring up utility, which again is an FFXI ideal. This game is less option-oriented, unfortunately (DPS does damage only, tank only tanks, heal only heals for most content). Now, if there would be a possibility for ARC to gain a silence/stun ability from another class, there would be more of an argument for utility as you could replace a BRD or something for silencing T1-2. I know you said you go as SMN for BC so I won't bother with that. Honestly, I don't know much about SMN/ARN, but I completely understand where you are coming from from a DPS and FFXI background. In order for Classes to be a more viable option, they need access to better Utility/Support abilities such as silence or stun.
    The utility issue is going to be a problem later on when they want to introduce more Jobs, if we have everything already set into three areas, Tank, Healer, or DPS, some classes will have to be thrown into another area to accommodate them into the game. Red Mage is a good example, or even Geomancer if something like that even carries over. We'll need areas for Hybrid classes, which has been talked about by Yoshi-p, so come time later on after a year or two, which is when an expansion or two should be out, we'll have to see how they put them in the game and what Role they take on.

    Thanks for your post though, it's appreciated. Though now, my drive to actually use an ACN in anything has been dimmed down because everyone here made sure that I felt like the scum of the earth for using it when it can be acceptable. No one read where I said I would and would not use it, so it's better for them to assume I run into Twintania and use it.
    (0)

  5. #85
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Quote Originally Posted by scarebearz View Post
    In case you missed it

    If you want to play Arc, don't expect everyone to accept your choice to do lower damage and make your own party's for content like CT if you want to avoid this.

    This is not trolling, nor is it an ego trip, it's simply the way most see it.
    ARC = Archer
    ACN = Arcanist.
    Your argument is invalid.
    (0)

  6. #86
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Huntington View Post
    Thanks for your post though, it's appreciated. Though now, my drive to actually use an ACN in anything has been dimmed down because everyone here made sure that I felt like the scum of the earth for using it when it can be acceptable. No one read where I said I would and would not use it, so it's better for them to assume I run into Twintania and use it.
    Actually, most everyone (and now myself) has said that it doesn't matter what content you are running. Using ACN is a DPS loss and slows the whole party down (if maybe it only be by a few minutes). You gimp yourself no matter what you are doing (in content over lvl 30 at least with syncing and stuff under 30 ACN might actually be better but who cares about under 30?).
    (2)
    可愛い悪魔

  7. #87
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Maku View Post
    Actually, most everyone (and now myself) has said that it doesn't matter what content you are running. Using ACN is a DPS loss and slows the whole party down (if maybe it only be by a few minutes). You gimp yourself no matter what you are doing (in content over lvl 30 at least with syncing and stuff under 30 ACN might actually be better but who cares about under 30?).
    Yes yes, the 15% give or take a margin of error of 5% of DPS loss in combat ability. If everything is going smoothly anyways most don't even care or notice, it's when I'm the last one alive and they're staring at me that they might speak up and ask about it.
    (0)

  8. #88
    Player
    Swordphobic's Avatar
    Join Date
    Aug 2013
    Location
    Gnomeregan
    Posts
    61
    Character
    Auto Vector
    World
    Malboro
    Main Class
    Scholar Lv 60
    Its like summoning ifrit on a Titan HM, it generates RAAAAAAAGE.
    (1)

  9. #89
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Swordphobic View Post
    Its like summoning ifrit on a Titan HM, it generates RAAAAAAAGE.
    Did Titan HM several times today, another Summoner had Ifrit out, I told him to use Garuda. He changed instantly and we started the fight.
    Hmm.
    (0)

  10. #90
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 80
    First you say that arcanist dps is almost as good as summoner dps, then state that for stuff like coil, you won't use arcanist. If the dps difference was as negligible as you state, why wouldn't the "better utility" as an arcanist make it so that u stay as arcanist for ALL fights? I find it hard to take you seriously when your stance is neither here nor there.

    So which is it you're trying to say? Arcanist is better dps than smn? Arcanist utility is better than smn? Then why add in the fact that you yourself would change to smn for coil and ex primals?
    (2)

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