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  1. #1
    Player
    Denver_Max's Avatar
    Join Date
    Oct 2013
    Posts
    101
    Character
    Bean Osaur
    World
    Ultros
    Main Class
    Lancer Lv 18

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    (0)
    Last edited by Denver_Max; 06-10-2017 at 02:14 AM.

  2. #2
    Player
    JammerSidewinder's Avatar
    Join Date
    Jan 2014
    Location
    Uldah
    Posts
    109
    Character
    Jammer Sidewinder
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Play mana song during divebombs.
    (1)

  3. #3
    Player
    horaiyo's Avatar
    Join Date
    Oct 2013
    Posts
    133
    Character
    Horaiyo Shirou
    World
    Malboro
    Main Class
    Arcanist Lv 50
    Foe as much as possible for the casters, every second counts in this fight. You’ll want to ballad during dive bombs and you’ll probably need to again during liquid hell phase (so make sure you’re in range of both healers). Make sure you keep dots going on twin during twister phase.

    I don’t play bard personally, but I don’t remember us ever telling our bards anything else specific in the fight.
    (1)

  4. 02-22-2014 02:41 AM

  5. #5
    Player
    Bardo's Avatar
    Join Date
    Aug 2013
    Posts
    296
    Character
    Bardo Phor
    World
    Sargatanas
    Main Class
    Archer Lv 70
    Phase 1:
    Play Foe Req to kill the adds faster, then swap to a short ballad after the 3 adds are down to top healers going into phase2.

    Conflags:
    Turn songs off to regen mana.
    Use Internal Release and Raging Strikes together on the first "fast conflag", then use B4B, Hawk's Eye, and Barrage together for the second "fast conflag".

    Divebombs:
    Get ballad back up right before you run over for divebombs (Battle Voice it if the healers got lower than half mana during phase2)

    Snakes:
    Turn songs off to regen some MP so that you have enough to use Foe Req when Asclepius has 4 stacks of the debuff on him.

    Twisters/Hatches:
    Try to position yourself close enough to hit both healers with Ballad if necessary.

    Other than song and buff timing, there's really nothing special for bard.
    Just place fireballs/conflags correctly, avoid divebombs/twisters, and stay away from the middle in phase 4/5 just like everyone else.
    (1)
    Last edited by Bardo; 02-22-2014 at 02:52 AM.

  6. #6
    Player
    BozoBlanco's Avatar
    Join Date
    Mar 2011
    Posts
    17
    Character
    Lotso Blanco
    World
    Sargatanas
    Main Class
    Lancer Lv 90
    Just look at whm mp pool and do ballad when needed, do battle voice foe req. after second set of dive bombs to clean all the snakes fast, make sure you have fresh dots on twintania during dreadknight phase. I like to use mantra when the off tank is tanking all the little snakes but that's not really necessary, if other dps don't meet the accuracy requierment for the big snake you can throw a rain of death to help.
    (0)

  7. #7
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 90
    Technically speaking given how geared players are these days, ballad is not needed. For my team I just play during Phase 1 after the adds are killed to intentionally control my DPS so that Phase 2 starts exactly after Twinny use Death Sentence.

    You might want to discuss among the DPS members of your team on how to deal with the snakes. My personal take is for BRD to take the big snake full time. Small snakes are really easy to down especially if you have a BLM or SMN around (SMN DoTs OP, while BLM can manawall and stay inside the pit to DPS) but most team wipe due to big snake not dying. BRD's advantage is 100% uptime so you can continue to DPS during dodging divebombs and when MT pulls it to the centre for LB etc.

    You can choose to Foe Requiem during the snakes phase. However no hard and fast rule with regards to songs. Personally I trust that my fellow DPS are up to standard with their DPS and technically does not need Foe Requiem. Anyway my team is 3 physical DPS and to Foe for a single magic (SMN) is pretty pointless. If it's a BLM maybe yes if snakes was an issue. Reason being for progression purposes, your healers are more than likely to need your Ballad than anything else. I would encourage fellow bards to watch out for healers and use your MP for that. Save your battle voice for times when your WHM's MP drop too low or when a healer dies (especially to twisters) and you need to boost back their MP after resurrection.

    Other than that, there isn't much tips we could give if you already knew your job and your DPS "rotations" (knowing what to do and what to use at what time, maintaining DoTs etc). As a BRD you don't have complex rotations to maintain like DRG/MNK, nor have to watch for MP BLM nor needs to heal etc. And if you're good you can play partially "blind" and need not stare at your hotbars. So if you're on voice chat like Teamspeak, help to call out for DS/Twisters/Dreadknights during Phase 4 and for Phase 5, calling out Hatch (some players don't even know they got the hatch icon) so that players who got it can prepare to enter neurolink in case OT isn't able to intercept it.
    (1)

  8. 02-22-2014 03:49 AM