Quote Originally Posted by ArkhamNative View Post
As for "Mac's demands", it could mean amount of resources and technical requirements. We don't know what that involves. Like elsewhere for what sounds like a simple thing, he says their cost to allow storing users' hotbar & macro settings on the server "will require a couple of millions in investment".
OpenGL is available on Mac and you can code in c++, LUA, ... on Mac, but I would suspect the game engine they are using does not support Mac OS which would mean they would either need to get the company who makes their engine to program a Mac version, or code their own. = not going to happen.

and in regards to the app store, you don't have to distribute using the app store it is a choice not a requirement so patching costing money isn't the reason. So I am going to have to give ArkhamNative the win on that one