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  1. #1
    Player
    Darkoon's Avatar
    Join Date
    Mar 2011
    Posts
    103
    Character
    Luna Belle
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    I used this macro when the game first launched.

    /ac "Cure" <mo>
    /ac "Cure" <t>
    /ac "Cure" <me>

    but due to lag and other issues that macro was ineffective, so I resorted to deleting the second and third line of the macro. Now with 2.16, /ac "Cure" <mo>, works exactly like the macro I first used and I do not wish for SE to change it back to the way it worked before 2.15.
    (0)

  2. #2
    Player
    Emonik's Avatar
    Join Date
    Feb 2014
    Posts
    25
    Character
    Emonik Feraal
    World
    Behemoth
    Main Class
    Marauder Lv 58
    Quote Originally Posted by Darkoon View Post
    I used this macro when the game first launched.

    /ac "Cure" <mo>
    /ac "Cure" <t>
    /ac "Cure" <me>

    but due to lag and other issues that macro was ineffective, so I resorted to deleting the second and third line of the macro. Now with 2.16, /ac "Cure" <mo>, works exactly like the macro I first used and I do not wish for SE to change it back to the way it worked before 2.15.
    Except this isn't completely accurate. Now if you have a target, and hit your "Cure" <mo> macro, if your mouse happens to be moused over something invalid it will heal <me>.

    Such as AV if you have the Tank targeted and leave your mouse hovering on the Fruit and hit your Cure macro it will heal <me> instead of <t>
    Or if you have your tank targeted and an add happens to walk where your mouse is hovering it will heal <me> instead of <t>.

    This is the problem I am trying to point out with this post.
    (0)