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  1. #1
    Player
    Saziel's Avatar
    Join Date
    Sep 2013
    Posts
    220
    Character
    Varenian Xemura
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Moheeheeko View Post
    All this would accomplish is people being even lazier about moving out of AOE. People who think they are pros will stand in aoe to get that extra spell off instead of moving as soon as it appears and just end up getting hit. System is fine as is.
    How is that being lazy? It makes no sense. In fact, it's almost the opposite of lazy in that you can continue to perform actions and attacks and then move before you're about to be hit (which is what I was doing in the red AoE fields, and would continue to do)
    (2)

  2. #2
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Saziel View Post
    then move before you're about to be hit
    And then that inevitable slight lag hits and you still get hit by the AOE. And you are a bard, what the hell are you doing stopping your actions just because you have to move?
    (1)

  3. #3
    Player
    Saziel's Avatar
    Join Date
    Sep 2013
    Posts
    220
    Character
    Varenian Xemura
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Moheeheeko View Post
    And then that inevitable slight lag hits and you still get hit by the AOE. And you are a bard, what the hell are you doing stopping your actions just because you have to move?
    I also have Paladin and Dragoon at 50. Not exactly limited to one job.
    (0)

  4. #4
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Saziel View Post
    I also have Paladin and Dragoon at 50. Not exactly limited to one job.
    you still arent limited by a cast bar, get that attack in and move at the same time, its not rocket surgery.
    (1)

  5. #5
    Player
    PlanckZero's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Braxis Abraxas
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Saziel View Post
    How is that being lazy? It makes no sense. In fact, it's almost the opposite of lazy in that you can continue to perform actions and attacks and then move before you're about to be hit (which is what I was doing in the red AoE fields, and would continue to do)
    It's lazy because instead of learning about enemy attacks you're being spoon fed how they work by a giant countdown.

    It's already bad enough that people don't have to do something horrible like actually learn the range and shape of enemy attacks. They should manage figuring out how long they can risk standing around on their own.
    (2)

  6. #6
    Player
    Saziel's Avatar
    Join Date
    Sep 2013
    Posts
    220
    Character
    Varenian Xemura
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by PlanckZero View Post
    It's lazy because instead of learning about enemy attacks you're being spoon fed how they work by a giant countdown.

    It's already bad enough that people don't have to do something horrible like actually learn the range and shape of enemy attacks. They should manage figuring out how long they can risk standing around on their own.
    Not everybody wants to memorize every single aspect of every single fight. Maybe you're okay doing that, but not everyone is. That doesn't mean those people should be penalized. As it stands, the current AoE attack indicator is just random pulsing that's nonsensical. Having it be in sync with the cast timer would actually allow us all to play more strategically.
    (1)

  7. #7
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Saziel View Post
    Having it be in sync with the cast timer would actually allow us all to play more strategically.
    Or you could actually look at the cast bar on the mob. the only people who wouldnt be able to do that are healers, and 99% of aoe in this game has a shorter cast time than a heal spell that isnt instant and should move as soon as the red pops up.
    (0)

  8. #8
    Player
    PlanckZero's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Braxis Abraxas
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Saziel View Post
    Not everybody wants to memorize every single aspect of every single fight. Maybe you're okay doing that, but not everyone is. That doesn't mean those people should be penalized. As it stands, the current AoE attack indicator is just random pulsing that's nonsensical. Having it be in sync with the cast timer would actually allow us all to play more strategically.
    That isn't playing strategically. That's like playing computer chess and hitting the hint button every single turn. You're not learning how to play and devising your own strategy, you're letting the system dictate how you move rather than relying on your own common sense and intuition.
    (2)