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  1. #1
    Player
    EdenArchangel's Avatar
    Join Date
    Mar 2011
    Posts
    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    There better be restrictions on jumping, at least. D:

    Cooldown timers, not allowed for titanium-clad armored gladiators, etc.
    (0)

  2. #2
    Player
    Cendres's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by EdenArchangel View Post
    There better be restrictions on jumping, at least. D:

    Cooldown timers, not allowed for titanium-clad armored gladiators, etc.
    Don't be silly. The closest you'll get to a restriction is that jumping won't be very high in the air. This is SE after all whom has generally good design taste, jumping will only be for interrupting spells and getting over ledges, NOT cheer leading Miqo'tes. LOL.

    I laugh at the jump hate a long time considering it's a no brain feature in new MMOs. BioWare was even recently criticized by their fans for no jumping in DA2, guess what? It's in ME3 now.

    It's an industry standard, get used to it you circa 1990 gamers. XD
    (1)

  3. #3
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    It's not an industry standard to put in a feature that serves no purpose most of the time. It's just throwing in a feature for the sake of it. ME already had a jump/vault feature, it's just being extended for ME3 and not because it wasn't present in DA2.
    (4)

  4. #4
    Player
    Cendres's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jennestia View Post
    It's not an industry standard to put in a feature that serves no purpose most of the time. It's just throwing in a feature for the sake of it. ME already had a jump/vault feature, it's just being extended for ME3 and not because it wasn't present in DA2.
    The purpose of what? Entertainment? Please whether it's added because someone wants it there, or because it's tied directly to gameplay, or because someone wants it there and ties it directly to gameplay doesn't really matter. Play chicken or the egg all day long if you want, it doesn't matter in the end.
    (2)

  5. #5
    Nothing matters....ever . _. There is no end to see
    (0)
    Retired FFXI character: Ranok of Sylph

  6. #6
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    it is fine to use jump key as canceling the spell, I just hope that the mage doesn't really does jump animation whenever you cancel the spell <,<.
    (2)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  7. #7
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Alise View Post
    it is fine to use jump key as canceling the spell, I just hope that the mage doesn't really does jump animation whenever you cancel the spell <,<.
    I hope so, since that's all people want jump for -- an animation since that's the purpose it serves in most MMOs lol.
    (0)

  8. #8
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    Can I finally jump up/down the ledges now?
    (1)

  9. #9
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Forerunner View Post
    Can I finally jump up/down the ledges now?
    Seconded. Juking is also a nice feature.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #10
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Jumping is Jumping

    It IS a FREE JUMP System

    stop trying to ask them for a lame FF13 jump or any limitation

    Freedom is beautiful
    (2)

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