There better be restrictions on jumping, at least. D:
Cooldown timers, not allowed for titanium-clad armored gladiators, etc.
There better be restrictions on jumping, at least. D:
Cooldown timers, not allowed for titanium-clad armored gladiators, etc.
Don't be silly. The closest you'll get to a restriction is that jumping won't be very high in the air. This is SE after all whom has generally good design taste, jumping will only be for interrupting spells and getting over ledges, NOT cheer leading Miqo'tes. LOL.
I laugh at the jump hate a long time considering it's a no brain feature in new MMOs. BioWare was even recently criticized by their fans for no jumping in DA2, guess what? It's in ME3 now.
It's an industry standard, get used to it you circa 1990 gamers. XD
It's not an industry standard to put in a feature that serves no purpose most of the time. It's just throwing in a feature for the sake of it. ME already had a jump/vault feature, it's just being extended for ME3 and not because it wasn't present in DA2.
The purpose of what? Entertainment? Please whether it's added because someone wants it there, or because it's tied directly to gameplay, or because someone wants it there and ties it directly to gameplay doesn't really matter. Play chicken or the egg all day long if you want, it doesn't matter in the end.
Nothing matters....ever . _. There is no end to see
Retired FFXI character: Ranok of Sylph
it is fine to use jump key as canceling the spell, I just hope that the mage doesn't really does jump animation whenever you cancel the spell <,<.
FFXIV : ARR all instance boss gameplay video can be found here..
http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//
...and gets stuck.
As long as Jump doesn't interfere with normal play, I'm neutral on the matter, though if people want it, be my guest.
And whoever posted that Tidus laugh...I hate you for rubbing my curiosity to listen to him laughing for 10 minutes with fitting music in the background.
=| jump should be an ability like everything elsse... jump vs.quickstride??? it just makes more sense as an ability (jump II). need martial artist disciple. tumble jump dodge etc. think RPG! repeat: RPG! wow jump is blatant departure from mechanic.dicecheck NOW.. sory im typing on stick keys & ps3 interface randomly ddeletes my entire paragraph, so dontcaremuch...HAPPY
There is no reason why jump can't be a battle mechanic that is both timing based and dice-checked at the same time. Relegating the MMO to only menu and action bar gameplay is backwards and can't last forever: http://www.youtube.com/watch?v=LXLNC7w1aQA&hd=1=| jump should be an ability like everything elsse... jump vs.quickstride??? it just makes more sense as an ability (jump II). need martial artist disciple. tumble jump dodge etc. think RPG! repeat: RPG! wow jump is blatant departure from mechanic.dicecheck NOW.. sory im typing on stick keys & ps3 interface randomly ddeletes my entire paragraph, so dontcaremuch...HAPPY
Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
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