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  1. #61
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Purplenum View Post
    Superior OpenGL client when?
    Implying that there's any real difference at this point and time between the two.

    Pretty much both libraries offer the exact same thing now. However I REALLY can't wait for the DX11 client for dat' hardware Anti-Aliasing to return.
    (0)

  2. #62
    Player
    Laf's Avatar
    Join Date
    Oct 2011
    Posts
    186
    Character
    Lafiel Brunestud
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Shioban View Post
    Implying that there's any real difference at this point and time between the two.
    Pretty much both libraries offer the exact same thing now. However I REALLY can't wait for the DX11 client for dat' hardware Anti-Aliasing to return.
    OpenGL can offers much higher number of drawcalls, aka better performance on lower end cpus.
    (0)

  3. #63
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    I tried to see a difference with the healer DL robes, I couldn't even tell they were wet.

    However with Smn Myth robes I could tell when parts of the lower robe were wet after running through parts of a lake or river/stream.

    I don't know if it is working properly or not to be honest.

    I was a little disappointed to see that clothing didn't drip water.
    (1)

  4. #64
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Tipira View Post
    why did u do this with the least cloth on ... sure you would see a diffrence if you actully wear something more ... -.-
    That and maybe not when its pitch black. Go stand in some light and lets see the difference
    (0)

  5. #65
    Player
    RentisB's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Darrian Grey
    World
    Midgardsormr
    Main Class
    Conjurer Lv 60
    I got excited when I saw this having just finished Tomb Raider on PS4. I'm... not so much anymore

    It's not a negative or anything, it's neat. It's FAR from next gen though. (My PC runs the game at max too)
    (0)

  6. #66
    Player
    mmcsky's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Venti Moccacino
    World
    Diabolos
    Main Class
    Lancer Lv 54
    I was expecting some water dripping off my clothes, at least a few drops, I put on my Myth gear and I saw no difference at all. I would think that plate armor would have those effects more noticeable.

    The effects on low tier gear are great though, at least for DX9, can't wait when they implement dx11
    (2)

  7. #67
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Laf View Post
    OpenGL can offers much higher number of drawcalls, aka better performance on lower end cpus.
    I was pointing more to the features made available.

    The performance difference would make it worth enough to jump ship, but good luck convincing Square Enix to do that.

    Quote Originally Posted by mmcsky View Post
    I was expecting some water dripping off my clothes, at least a few drops, I put on my Myth gear and I saw no difference at all. I would think that plate armor would have those effects more noticeable.

    The effects on low tier gear are great though, at least for DX9, can't wait when they implement dx11
    Could do that quite easily with DX9, wouldn't be a problem. Implementing the particle effects and the procedural textures might be a little fiddly especially with the variety of armour shapes, sizes, lengths and types, where-as the 'wet' look shader they're currently using it quite easy to slap onto everything without it causing too much damage.

    Quote Originally Posted by RentisB View Post
    I got excited when I saw this having just finished Tomb Raider on PS4. I'm... not so much anymore

    It's not a negative or anything, it's neat. It's FAR from next gen though. (My PC runs the game at max too)
    A specular/shiny shader isn't really next-gen I don't think that was the aim, just something simple and easy to implement as an additional detail to the game.
    Tiny details are nice, even if they're not ground-breaking.
    (0)
    Last edited by Shioban; 02-21-2014 at 08:43 AM.

  8. #68
    Community Rep Hvinire's Avatar
    Join Date
    Mar 2011
    Posts
    256
    Hello all,

    We spoke with the graphics team about some of the ideas you brought up.
    While a dripping water type effect sounds cool, its pretty difficult to implement currently. The team is however planning future content such as water that pools up into puddles as well as foot prints that show up specifically when you get your feet wet.

    Soon you can play even more in the rain!
    (90)
    Robert "Hvinire" Peeler - Community Team

  9. #69
    Player
    Vittorino's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    513
    Character
    Vittorino Saggio
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    it's the effort that counts, lol. These goons just need better cards :>
    (8)

  10. #70
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Hvinire View Post
    Hello all,

    We spoke with the graphics team about some of the ideas you brought up.
    While a dripping water type effect sounds cool, its pretty difficult to implement currently. The team is however planning future content such as water that pools up into puddles as well as foot prints that show up specifically when you get your feet wet.

    Soon you can play even more in the rain!
    aww yeahhhh.
    (1)

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