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  1. #71
    Player
    Truefaith87's Avatar
    Join Date
    Aug 2013
    Posts
    324
    Character
    Tama Seiryu
    World
    Coeurl
    Main Class
    Fisher Lv 80
    Prolly already been mentioned, but try a difference for rain with the DL cowl of casting on. goes from a dull black to prettymuch latex.
    (0)
    Leader of Tonberry Assassins <STAB!> of Coeurl, a social & light raiding FC.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Dreams should be allowed to fly as free as the birds in the sky.

  2. #72
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Yay, I can't wait for water puddles instead of actual meaningful content, or stuff that was supposed to be at or near release (personal housing, frontlines pvp, vanity system) or finishing content that was put out half finished/broken (chocobo companions, free company recruitment).
    (6)

  3. #73
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Mcshiggs View Post
    Yay, I can't wait for water puddles instead of actual meaningful content, or stuff that was supposed to be at or near release (personal housing, frontlines pvp, vanity system) or finishing content that was put out half finished/broken (chocobo companions, free company recruitment).
    Good thing they're dropping everything to work on these aesthetics!
    (4)
    Last edited by TeaTimeBear; 02-25-2014 at 04:21 AM.

  4. #74
    Player
    Flickalado's Avatar
    Join Date
    Sep 2013
    Location
    Lake Hylia, Hyrule
    Posts
    55
    Character
    Flash Delirium
    World
    Behemoth
    Main Class
    Conjurer Lv 51
    Quote Originally Posted by Mcshiggs View Post
    Yay, I can't wait for water puddles instead of actual meaningful content, or stuff that was supposed to be at or near release (personal housing, frontlines pvp, vanity system) or finishing content that was put out half finished/broken (chocobo companions, free company recruitment).
    There's more than just a graphics team. Calm down.
    (19)

  5. #75
    Player
    Greed's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    157
    Character
    Red Moon
    World
    Balmung
    Main Class
    Archer Lv 50
    one man trash is another man treasure
    (why do you think a lot of people like FFXIII weapon even though they are useless? because of the look)
    (4)

  6. #76
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    The puddles and footprints will be a good addition and really help give a sense of "presence" to your character and the environment.
    (0)

  7. #77
    Player
    Meshico's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    341
    Character
    Tahlato Dakwhil
    World
    Malboro
    Main Class
    Armorer Lv 57
    This is amazing and I look forward to this! I love love love the details!

    -Tari
    (0)
    I am a winner, even though I sometimes fail.

  8. #78
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    The hair looks wet on the wet picture
    (0)

  9. #79
    Player Ed_N_Ants's Avatar
    Join Date
    Aug 2013
    Location
    Leviathan
    Posts
    395
    Character
    Saika Rose
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Hvinire View Post
    Hello all,

    We spoke with the graphics team about some of the ideas you brought up.
    While a dripping water type effect sounds cool, its pretty difficult to implement currently. The team is however planning future content such as water that pools up into puddles as well as foot prints that show up specifically when you get your feet wet.

    Soon you can play even more in the rain!
    There is nothing difficult about putting a particle effect on a character... It is done all the time in a lot of games, perhaps you should speak with your graphics team because I can create and implement one in a very short time period...
    (3)

  10. #80
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ed_N_Ants View Post
    There is nothing difficult about putting a particle effect on a character... It is done all the time in a lot of games, perhaps you should speak with your graphics team because I can create and implement one in a very short time period...
    It could be constraints within the game engine, or constraints with how the scripting would work, a particle effect is just that, but you have to have it scripted, and that could cause issues with the way they have things coded. There's more to it than just BOOM added particle effects....
    (7)

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