Quote Originally Posted by Lemuria View Post
Hmm... takes me about 30 seconds to repair all of my gear. Far less time than it would take for me to find a repair merchant and certainly a lot cheaper. Can't tell if that was a serious post or a joke.
Repairing should be better in every way, as you need to have taken the time to grind several crafting classes up. Currently, it's only better if:
1: All your gear all needs repairs. While leveling or with different tiers of things, sometimes you will only need to repair a few things. Hunting and choosing sucks. Why not just repair all anyway? See the next one...
2: Your gear is past a certain point. There's a durability where self-repairs are wasteful, and the further past you go, the more cost efficient it is. My current tanking outfit needs to be under 59%, for example. The Menders are never wasteful, so you can repair any time you see one.
3: You're a sizeable distance from a repair NPC. And let's not kid ourselves. We're never more than a minute away from one.

If you qualify for all 3, sure, the repair system is fine. But I stopped repairing my own stuff a long time ago, as the time spent doing so isn't worth the small amount of gil saved. If I repair at 40% durability (don't wanna go into a dungeon with such a low number) I only save 445 gil or so. I can write that small amount off as well spent for not having to pay attention to all my gearsets.

They rebuilt the entire game (I thought) to make 2.0. So why couldn't they have given us the ability to repair as any class? Or at least any DoH? It's bad enough that they decided we only needed to repair our own gear.