Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast
Results 41 to 50 of 61
  1. #41
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Wulfyn View Post
    To be honest, I have never seen the amount of bad behaviour and attitudes I currently see in this game than I ever did in FFXI.
    If you think the XI community is not elitist, you are just lying to yourself. How many times while playing that game have I seen DREM weapons only, paladin aegis/ochain only, need 3 song bard for X. The people in that game would rather sit in town and shout for a member for 6 hours over helping newer players that didn't play the game for a decade straight, that's where that community's elitism comes from, the people that played for 10 years think any new person needs to put in 10 years to be up to par with them, that's why they cling so tightly to their sidegrades and gear swaps.

    As far as parsers go, my opinion is there are people that like them, and people that don't like the numbers they see when they are parsed. No content requires them, but no content requires threat meters, yet we have one built into the UI. Some people will be pricks no matter what, parsers can be helpful, but to keep them out because someone might have their feelings hurt is just Kindergarten behavior, maybe we should have guildhests on cyberbullying, waving back when someone waves to you, and how to undercut on the markets without others feeling butthurt.
    (1)
    Last edited by Mcshiggs; 02-20-2014 at 04:26 AM.

  2. #42
    Player
    lackofwords's Avatar
    Join Date
    Mar 2011
    Posts
    431
    Character
    Dalimin Dataru
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    For those who forgot about all those past interviews leading up to the revamp of FFXIV 2.0,
    Player mods was planned to be incorporated into the game. However it will not be the focus of the FFXIV 2.0 launch.
    Whether if it is just texture mods or UI mods, it was considered to incorporated.
    Though calculating DPS might not be supported, unless if there's some clever way to twist the UI to accommodate it.

    Sources:

    Q&A Live Letter II
    http://forum.square-enix.com/ffxiv/t...ry-Released%21
    55:38
    Q: What exactly do you have in mind for community-generated add-ons? Also, how much game data will we be able to utilize?
    A: The type of add-on I have in mind are those of the UI persuasion. For example, we can have players customize the UI with a skin of their choice, have enmity displayed graphical, and add windows to view useful information so players will be able to separate information that is otherwise displayed in one large, single window. Add-ons will then become active once they are downloaded and placed in the custom folder. As for the PS3 version, we'll make sure it doesn't trail behind the PC version.
    Secret of Eorzea Interview
    http://www.secrets-eorzea.com/en/new...rets-of-eorzea
    • The Secrets of Eorzea (SOE)
    How will the user interface (UI) evolve? Will users have the ability to createmods, or interface elements, and to add them to their interfaces and share them with friends; how is that going to work and what will be the guidelines and protections against hacking?

    • Naoki Yoshida (NY):
    For the first 6 months after the release, we will focus on improving the interface based on players feedback. After these six months, we will provide the tools to allow players to create their own add-ons.

    Honestly, we do not intend to adhere to strict guidelines for the creation of mods, we wish to leave the creative freedom to the players so that they can create and test new ideas. For example, it is perfectly possible to see the development of a specific UI for healers and one for the tanks that would better show who is getting hate, or improve the management of healing. Being too strict severely limits the imagination of designers and reduces the interest of mods.

    On the question of security, there are of course concerns, there could be viruses or trojans on some add-ons, and this is something that users should be aware of and accountable for the risks in the use of mods. We also plan to work on a special website that will allow players to download add-ons that will be consistent without needing to check. But if, for example, a friend created a mod and there is a virus in it, we will not be able to help. There is therefore a risk that the player must take and remember.
    4gamer Interview
    http://ffxivrealm.com/threads/interv...amer-pt-1.469/
    4 - Not sure how much but the PC specs will increase more and more, those current high end PC’s right now will be the standard later.

    Y - When that time comes, to make sure people don’t feel that way, we are going to keep on increasing the capabilities for the graphics.

    4 - So you mean you’re going to add a higher quality settings than what is available now?

    Y - Yes. For example in “The Elder Scrolls V: Skyrim” by implementing MOD, there are players playing with very very high quality. In FFXIV ARR, we want to add higher and higher options and continue to provide the best graphics.
    (1)
    Last edited by lackofwords; 02-20-2014 at 04:41 AM. Reason: corrected credits

  3. #43
    Player
    Wulfyn's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    334
    Character
    Kuda Dela'mango
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Quote Originally Posted by RegnumMagik View Post
    I don't know what other people's standard are, but I was referring to SE standard. Such as titan heart/gaol and nails. If you can't destroy them in the time limit, then there's a problem.
    I understand that and some of the complaints really lie on what SE did like with Primals. Dodge this dodge that, is not going to always work when not everyone has an optimal setup/connection. I don't think parsers take in consideration if someone had lag? They could just give players personal parsers, that way players can improve their damage and not see other's damage.

    Thus you take away the worry of or the possibility of it being used to "harass" other players. If you choose to use a non FFXIV-ARR personal parser then keep the results to yourself, which means don't go around mouthing off about other players to other players.
    (0)

  4. #44
    Player
    Wulfyn's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    334
    Character
    Kuda Dela'mango
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Well on my server I never noticed that much elitism or bad behaviour until end game, even then not as bad as I see in this game. I always tried to help other players, specially if I notice they been shouting for awhile, but that's just me. To me this game is WoWified, so perhaps that is a factor as to me seeing more bad behaviour. I say let them give you a personal parser, if you are using a regular parser then be nice and discuss how a player could improve in /tell with them or keep it to yourself. I think alot of people do not like being talked down to in front of everyone else, it shows no tact to do that.
    (0)

  5. #45
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Wulfyn View Post
    Well on my server I never noticed that much elitism or bad behaviour until end game, even then not as bad as I see in this game. I always tried to help other players, specially if I notice they been shouting for awhile, but that's just me. To me this game is WoWified, so perhaps that is a factor as to me seeing more bad behaviour. I say let them give you a personal parser, if you are using a regular parser then be nice and discuss how a player could improve in /tell with them or keep it to yourself. I think alot of people do not like being talked down to in front of everyone else, it shows no tact to do that.
    So much going on here, WoWified, most popular mmo ever had to do a couple things right, and you typing this, plus your undieing love for XI, puts you in a "special" category in my eyes. People don't like to be talked down to, well kids don't like being hit, but parents do that to curve their behavior, maybe someone telling you your dps is about half of what it needs to be, but your gear is above where it needs to be for the current content, you might rethink how you are doing things. Unlike XI this game requires positioning, watching for procs, and situational awareness to be able to dps, not like XI where you farm gear endlessly, download an addon they don't approve, copy and paste someone else's script into it, then sit back and hit a couple macros that handle all your gearswaps abilities and buffs for you while you watch your Gilmore Girls on the Netflix until it's time to lot on even more gear you will have to write into said script so you can be ready for your next fight.
    (1)

  6. #46
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    I really hope this feature is implemented so it can play a part in showing a lot of people that gear does NOT equal skill. DPS meters allow you to mess with different rotations and see what gives you the best dps, and if used between friends, it encourages friendly competition. I'm all for this.
    (3)

  7. #47
    Player
    Lyrro's Avatar
    Join Date
    Dec 2013
    Location
    Fort Myer, VA
    Posts
    44
    Character
    Lyrro Deigon
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Given the excessively large population of people playing this game who think high dps is more important than everything else, to include dodging, pulling the adds of the healer, etc I can say with absolute certainty that giving people an application that would allow them to see how much dps they're doing would only lead to even more problems with people choosing dps over survival. Honestly, being that I play whm and blm, I can't see what the big deal is about being top dps in the party when it your healers are constantly having to heal you while the rest of the party isn't taking damage from plumes or standing in poison.

    On the other hand, it would encourage people with low dps to experiment with their builds in order to increase their output and give them the tools to do so, but there is a high chance they'll be dealing with a lot of heavy criticism in the process unless they do so outside of those dps demanding fights. That'll be fine for people who are good at taking criticism and people who are good at giving criticism without making fools of themselves, but keep an eye out for those players who are not as nice when it comes to criticism and have your mute button ready. I agree with you Ehayte in that you can't blame the stopwatch when the runners want to fight, but you also have to consider that even if those runners scored the exact same time on their lap they're still going to find some reason to fight when they want to. Giving those jerks a tool that allows them to pinpoint individuals will only further encourage them, so it is literally a double edged sword.

    Personally, I'm not looking forward to the release of this add on, but I know it's coming. As a healer it means there's going to be a good era in game where my job is going to get harder because people will be so busy staring at their dps meters that they're going to be getting hit more and more often by simple, easily dodged mechanics. If you need proof of that, look at how long it's taken people to learn to dodge plumes in titan because they want to finish their casts, a practice which, unfortunately, does not stop at titan.
    (0)

  8. #48
    Player
    Laladen's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    32
    Character
    Mana Mizuhiki
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Ehayte View Post
    I hate the argument that parsers create a toxic environment. That's like saying a stop-watch caused a fight between two runners. The stop watch didn't do anything. Leave the stop watch alone.
    Its actually not like this at all.

    Using your example, both people "running" are competing to finish the race. this "scenario" isn't like that at all. This is the real scenario using your example:

    Put one person running and a second person walking, but both want the right to be on the track at the same time. The "act" of being measured, by stop-watch or by DPS meters, is what is found offensive to the person "walking" around the track. That person spends the same amount per subscription per month as the person "running" around your track. The stop watch must not be left alone to the "walking" person because it is something that excludes them from content that they pay for as it will always be used against them if allowed in game.
    (0)

  9. #49
    Player
    KyroeFelix's Avatar
    Join Date
    Dec 2011
    Location
    Limsa-Lominsa
    Posts
    249
    Character
    Lara Felix
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    I have never understood the argument that a parser gives healers and tanks more work because people stop avoiding mechanics and, essentially, lose all common sense. If you die, your dps goes down.
    (1)
    So many wise players on these forums.

    Quote Originally Posted by DragonSlayer45
    You pay for the game. You pay for a monthly fee. Then you pay to not play the game. Logic.
    Quote Originally Posted by Wicc
    I guess when people don't agree with you, they instantly become an elitist.

  10. #50
    Player
    Iymala's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Iymala Vayle
    World
    Cactuar
    Main Class
    Conjurer Lv 53
    Quote Originally Posted by KyroeFelix View Post
    I have never understood the argument that a parser gives healers and tanks more work because people stop avoiding mechanics and, essentially, lose all common sense. If you die, your dps goes down.
    I agree, Those people who do not dodge aoes will not dodge them with or without a parser. This really is not a factor.

    I liked the suggestion of having a personal parser and the option to share with the group. I think this would help people analyze their dps and ask for help if they think they need it.
    (0)

Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast