
Any sort of parse is by itself unreliable.
People would, in for instance XI, measure their damage output and those of others, not taking into account that:
A) They did not mention that they were parsing. So they themselves would blow all their abilities all the time and eat food while others would pace them out as normal.
B) The person parsing would have a higher damage output they would show-off on boards all over, disregarding that they never dodged an attack since they would stop attacking for a moment, went so wild they would (almost) pull hate off a tank and generally would waste the healer's MP by needing to cure bomb them to keep them alive.
Not to mention all sorts of factors a parse doesnt include.
We dont want this. We can tell with ease who is up to the task and who is not.


A)You have the ability to use food and dps cooldowns, any dps in my group that doesn't is slacking in my eyes and needs to be replaced, parser or not, that is dps you are not doing.A) They did not mention that they were parsing. So they themselves would blow all their abilities all the time and eat food while others would pace them out as normal.
B) The person parsing would have a higher damage output they would show-off on boards all over, disregarding that they never dodged an attack since they would stop attacking for a moment, went so wild they would (almost) pull hate off a tank and generally would waste the healer's MP by needing to cure bomb them to keep them alive.
B)If you haven't noticed if you don't dodge in this game, you die most of the time, this will drop numbers on the person's parser, and it's easy to tell who isn't dodging, this community already avoids people that can't dodge on content where dodging is mandatory, being able to parse high while not dodging won't change that until you get to the point like on Garuda hard mode where you can ignore plumes, but then who cares when you are to that point.
There will be in-game damage parsers once the UI addon toolkit is released.
As to when that will happen, well...
Nope, while I can understand those that'd like it for normal, personal reasons, they are unnecessary to beat the games content. However it is also (most apparently) used to belittle and vent their miserable lives at other random players in game. Particularly Duty Finder groups which are what most of us use nowadays, especially new players. We have enough drama queen problems with gear, watching cutscenes and other miscellaneous s**t they like to bitch about without giving them another tool to point their fingers at because its not meeting their own expectation.
A personal in-game parser I would welcome with open arms.
Last edited by Kayo; 02-20-2014 at 03:14 AM.


ToS does not approve the harassing of other players, and parsers are one of the common cause of that.
Even if most of you will argue it is useful to improve your own gaming and bla bla bla, the fact is that very often it is used by players to blame other players because their performances are sub-optimal by reading parser numbers. It become an elitist instrument, to feed elitists.
I do not think your account will risks consequence, if you use passive parser for your own sake only, and you keep your mouth shut about other players performance while you playing. Passive = do NOT meddle with game client, and just looks at the data passing by.

I see "standard" mentioned. So you set the standard, and everybodys standard is different. It also seems pretty easy to blame close range dps everytime, never mind about having to dodge bs or tank moving mob around. What I have seen is it's always a RUSH to get through dungeons and always a RUSH to kill bosses.
Maybe that's part of the problem. Maybe someone's gear sucks by your "standards" , some people can't help it if they can't even get some things done. Not getting things done tends to be because some party decided there is a "standard" that needs to be met ie: overgeared for a particular instance.
Maybe they should just give you a personal parser and just that. To be honest, I have never seen the amount of bad behaviour and attitudes I currently see in this game than I ever did in FFXI. A game is just a game in the end, relax don't take it too serious and create memories.


If you think the XI community is not elitist, you are just lying to yourself. How many times while playing that game have I seen DREM weapons only, paladin aegis/ochain only, need 3 song bard for X. The people in that game would rather sit in town and shout for a member for 6 hours over helping newer players that didn't play the game for a decade straight, that's where that community's elitism comes from, the people that played for 10 years think any new person needs to put in 10 years to be up to par with them, that's why they cling so tightly to their sidegrades and gear swaps.
As far as parsers go, my opinion is there are people that like them, and people that don't like the numbers they see when they are parsed. No content requires them, but no content requires threat meters, yet we have one built into the UI. Some people will be pricks no matter what, parsers can be helpful, but to keep them out because someone might have their feelings hurt is just Kindergarten behavior, maybe we should have guildhests on cyberbullying, waving back when someone waves to you, and how to undercut on the markets without others feeling butthurt.
Last edited by Mcshiggs; 02-20-2014 at 04:26 AM.
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