Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 61
  1. #21
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by Ehayte View Post
    What about a personal parser for each player that shows them their own DPS, but you can check or uncheck it to share with your Group, FC, or Alliance at will?
    I was thinking something along these lines. That takes care of the "I wanna see how I'm doing" issue.

    The problem with this whole parser vs no parser thing, is it tends to boil down to the same thing as the forum White Knight vs Troll arguments, where both sides simply slap the respective labels on each other and ultimately make no progress in the argument. Here, it's elitist jerks vs slackers. You're inevitably going to have elitist jerks who are gonna start sniffing at people who don't meet whatever 'standard' they set as 'necessary' for a dungeon, kinda like the whole iLvl 90's only thing. Meanwhile you'll also have people who don't want to be told how to play the game.

    Maybe it should just be FC only. PUGs are going to be hit or miss, and you're going to find yourself 'needing' that parser to tell people what's what in just about every single PUG. FCs are going to be the only setting where you're going to see any real 'progress' from using the parser to see someone else's DPS. In PUGs it's likely to just be used as a means of deciding who should be vote kicked, which isn't going to teach people to 'play better', it's just going to teach them to hate harder.

    The 'Well then the 'elitists' and 'slackers' can just stay away from each other' bit doesn't quite work with SE wanting as little player division as possible. That's why PS3 (and soon PS4) and PC can play together, and that's why the in-progress button on the DF is an inclusive option, not an exclusive one.
    (1)
    Last edited by Seig345; 02-20-2014 at 02:01 AM.
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  2. #22
    Player
    RegnumMagik's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Regnum Magik
    World
    Hyperion
    Main Class
    Warrior Lv 70
    While I don't want parser to ruin people's experience, I don't want mine to be ruined either.
    When there's dps race in bosses, i need to know who aren't meeting the standard.
    (1)

  3. #23
    Player
    Miitan's Avatar
    Join Date
    Aug 2013
    Posts
    277
    Character
    Puchichi Puchi
    World
    Odin
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Naunet View Post
    ^That one, too!
    Oh dear, are you from the US?
    (0)

  4. 02-20-2014 02:08 AM

  5. #24
    Player
    Ludicracy's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    30
    Character
    Itori Ruuka
    World
    Cactuar
    Main Class
    Thaumaturge Lv 80
    DPS meters ruin MMO's, so no i wouldn't like to see this added.
    (5)
    Though I walk through the valley of the shadow of death, I shall fear no evil for the shadow is my own.

  6. #25
    Player
    Anatha's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Ana Nuann
    World
    Jenova
    Main Class
    Summoner Lv 95
    There will never be in game parsers, they've already spoken on this. Going by what they have said, if there ever are in game parsers, they will only parse YOUR damage. They want to avoid the whole "DPS Meter: The Game" mentality that has a tendency to ruin people's ability to actually enjoy the game because they are too busy trying to top a pointless meter.

    You may have noticed that the game has a very very high emphasis on movement and dodging, it's a seldom occurrence for a fight to allow you to stand there and mash buttons for "deeps".

    I'll tell you that I'd rather have my members focused on the game, not constantly trying to be number 1 on a meter and losing focus as a result.

    And parsing after a fight does what exactly? Makes several people feel like crap, and inflates one idiot's ego. I can tell without parsers whether or not dps is sufficient. I'm surprised you can't.
    (7)

  7. #26
    Player
    KyroeFelix's Avatar
    Join Date
    Dec 2011
    Location
    Limsa-Lominsa
    Posts
    249
    Character
    Lara Felix
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    While parsers can be awesome, Yoshi-P will probably not add them for the reasons many people have said in this thread. His design philosophy is all about making sure the players feel comfortable while playing the game. Because there is a chance someone could be rude while looking at an in-game parser for their party and yelling at another player, I doubt this will ever be added. SE will be opening up the game for 3rd party tools, but I have a feeling parsers still won't be acceptable. If you really want to know your group's dmg output, use a parser and play roulette with the ban hammer.
    (2)
    So many wise players on these forums.

    Quote Originally Posted by DragonSlayer45
    You pay for the game. You pay for a monthly fee. Then you pay to not play the game. Logic.
    Quote Originally Posted by Wicc
    I guess when people don't agree with you, they instantly become an elitist.

  8. #27
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Anatha View Post
    You may have noticed that the game has a very very high emphasis on movement and dodging, it's a seldom occurrence for a fight to allow you to stand there and mash buttons for "deeps".
    The game does have dps checks, however, which is one spot where parsers can shine in usefulness. That said, it's also not the only use for them.
    (0)

  9. 02-20-2014 02:17 AM

  10. #28
    Player
    RegnumMagik's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Regnum Magik
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Anatha View Post
    I can tell without parsers whether or not dps is sufficient. I'm surprised you can't.
    I'm sorry for not able to keep track of all their buff, dots and combo properly?
    (1)

  11. #29
    Player
    Surian's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    468
    Character
    Surian Bedivere
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    Any sort of parse is by itself unreliable.

    People would, in for instance XI, measure their damage output and those of others, not taking into account that:

    A) They did not mention that they were parsing. So they themselves would blow all their abilities all the time and eat food while others would pace them out as normal.
    B) The person parsing would have a higher damage output they would show-off on boards all over, disregarding that they never dodged an attack since they would stop attacking for a moment, went so wild they would (almost) pull hate off a tank and generally would waste the healer's MP by needing to cure bomb them to keep them alive.

    Not to mention all sorts of factors a parse doesnt include.

    We dont want this. We can tell with ease who is up to the task and who is not.
    (4)

  12. #30
    Player
    KyroeFelix's Avatar
    Join Date
    Dec 2011
    Location
    Limsa-Lominsa
    Posts
    249
    Character
    Lara Felix
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Denver_Max View Post
    If that were the case then Titan EX wouldn't exist.
    I don't understand how this is a counter-point. Titan EX is not a mandatory part of the game; a dmg parser would be applicable to any instanced run you do and someone who doesn't like your performance could potentially be rude to you about it. No one is going to be rude to you if you decide not to do Titan EX.

    The design philosophy is not about making the game easy, though most things in the game are, it's about making sure players don't feel...what am I looking for...safe(?) while playing the game. It's the reason we still aren't able to send /tells while in an instance and why it took so long for us to get the vote kick feature.
    (2)
    So many wise players on these forums.

    Quote Originally Posted by DragonSlayer45
    You pay for the game. You pay for a monthly fee. Then you pay to not play the game. Logic.
    Quote Originally Posted by Wicc
    I guess when people don't agree with you, they instantly become an elitist.

Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast