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  1. #41
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    I have a thread in the General Discussion section about this topic and what I'd like to see change http://forum.square-enix.com/ffxiv/t...please-read%29

    (In General Discussion it's a little more noticeable than in the tanking forums)..
    (0)

  2. #42
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Brannigan View Post
    For Paladin, I'd like to see Awareness replaced with a 3rd step to the Riot Blade combo and Shield Swipe modified depending on the type of shield you're using.
    I <3 Awareness. Enemy critical attacks happen with some frequency, or maybe I just notice them more since I started using Awareness regularly. It's not super amazing or anything, but it is one of those lesser CDs (like Foresight and Featherfoot) that you can rotate throughout a battle. It's not as good on Warrior due to shorter duration, that doesn't stop me from using it though. I'd take Awareness (and/or another minor mitigation CD) over 10 more weaponskills.
    (0)

  3. #43
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by whiskeybravo View Post
    I <3 Awareness. Enemy critical attacks happen with some frequency, or maybe I just notice them more since I started using Awareness regularly. It's not super amazing or anything, but it is one of those lesser CDs (like Foresight and Featherfoot) that you can rotate throughout a battle. It's not as good on Warrior due to shorter duration, that doesn't stop me from using it though. I'd take Awareness (and/or another minor mitigation CD) over 10 more weaponskills.
    Not sure if they fixed it but I think people's major problem with awareness is it also stops critical heals, this is especially a pain for SCH's as it means no super shield from adloquium.
    (0)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  4. #44
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cabalabob View Post
    Not sure if they fixed it but I think people's major problem with awareness is it also stops critical heals, this is especially a pain for SCH's as it means no super shield from adloquium.
    They fixed it. It no longer stops crit heals.
    (0)

  5. #45
    Player
    Avenol's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Avenol Siegfried
    World
    Ultros
    Main Class
    Thaumaturge Lv 51
    I'd like to see Warrior really do more with active mitigation. I'd like to see inner beast be shorter in duration, but mitigate more and be up more often, then I would feel that they were just perfect.

    Something like, mitigate 30pct, last for 3 seconds, take 3 of 5 stacks, so a quick combo will let it be up again, before you have to go through all 5 stacks again.
    (0)

  6. #46
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Avenol View Post
    I'd like to see Warrior really do more with active mitigation. I'd like to see inner beast be shorter in duration, but mitigate more and be up more often, then I would feel that they were just perfect.

    Something like, mitigate 30pct, last for 3 seconds, take 3 of 5 stacks, so a quick combo will let it be up again, before you have to go through all 5 stacks again.
    No.. It's really find the way it is. Off GCD would be the best thing for IB, however, I have some reservations on the animation delay that occurs with other skills, so I'm not really 100% for oGCD.

    Everything is tuned around the 20 second time frame for the current IB, changing durations/stacks required, etc would really throw that off.
    (0)

  7. #47
    Player
    Avenol's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Avenol Siegfried
    World
    Ultros
    Main Class
    Thaumaturge Lv 51
    If nothign else, I see no reason why we should have to blow the entire stack to do mitigation. Our major defensive buff only lasts a few seconds and we can only do it again after what, 8 other GCDs? It's a tough position to put a class in, especially for someone learning new content.

    As tanks, we know these mobs typically do the same thing, every time in each phase, repeatedly until dead. Most of this game is just memorization of repeated mechanics and I just feel that WAR would be a lot more friendly if we didn't have to blow all of our stacks for our mitigation.

    I say 3 of 5 stacks for IB use would be perfect. It still leaves us in a position where we can't hit IB again, right away, but we could easily use it again if we needed to with 2 hits. If our timing was off or we guessed wrong and you had to pop it again then you still are back to where we are now, where you have to burn through all those GCDs to get your stacks back.
    (0)

  8. #48
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Avenol View Post
    snip
    If you break this down in to a time table, comparing equal incoming damage between PLD and WAR over a given number of GCDs (I used 90 seconds worth), IB is actually up for more time than Rampart without even using Infuriate. 6 second window is short enough, I'd like to see anyone reliably execute a 3 sec window IB to mountain buster or rotoswipe. 6 seconds at least covers 2 auto attacks, 3 sec would barely cover one. When I get some time I'll do a table for 30% at 3 stacks, but it sounds initially like that's just going to be too much mitigation (to remain balanced), even if it's only 3 sec.
    (1)
    Last edited by whiskeybravo; 03-04-2014 at 05:49 AM.

  9. #49
    Player
    YISUG's Avatar
    Join Date
    Mar 2014
    Posts
    212
    Character
    Yi Sug
    World
    Ragnarok
    Main Class
    Alchemist Lv 100
    they really need to reduce provoke cd time
    (1)

  10. #50
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Cabalabob View Post
    Not sure if they fixed it but I think people's major problem with awareness is it also stops critical heals, this is especially a pain for SCH's as it means no super shield from adloquium.
    That is fixed. The problem I have with Awareness is that monsters in coil can't even crit. Extreme primals can crit, but their specials don't (if they do I've never been hit by one). Monster crit rates are relatively low, so even against monsters that can crit, it's a really really bad cooldown and eats up a trait slot on a class that already has too many cooldowns and situational buttons. Another WS and an improved Shield Swipe could give paladin something resembling a real rotation and more choices in combat.
    (0)

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