Quote Originally Posted by Vensaval;1881197[*
Classes have no viable purpose. Once a player's character reaches Level 30, their class becomes nigh nonexistent. The sheer amount of benefits a Job receives from their respective Soul Crystals completely overshadows any benefit Classes could have. Player's have no reason to experiment with the Cross Class abilities to create something unique and fitting to how they play. This prevents the players from having any identity outside of their Job.
Thanks for mentioning this. Some minor ideas I think would help in promoting Class use:

1. Have quested armor (same as the jobs) that only the Class can use, not the Job.
2. Unique abilities for the Classes, that can be only used while in the actual Class, and benefit solo play (you could also make these abilities inaccessible while you're in a party).