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  1. #10
    Player
    Seabreeze's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Jessie Juneberry
    World
    Phoenix
    Main Class
    Ninja Lv 100
    So after reading your entire post, here are my thoughts...
    Quote Originally Posted by therpgfanatic View Post
    Sure, my Gladiator looks really bad-ass doing his FF style attack animations but he looks bad ass while doing very little damage
    You're a tank, you're not supposed to deal a lot of damage. Again, you said you worked for an MMO and you claimed to have played MMOs for over 30 years (yeah...) yet you don't seem to know anything about them.
    Quote Originally Posted by therpgfanatic View Post
    Because hardcore MMO gamers like myself
    You call yourself a hardcore gamer, and you still don't even have full Darklight or a relic by this point?
    Quote Originally Posted by therpgfanatic View Post
    At least change the darn ability names. I believe this is a small and not time consuming tweak that would have a huge impact
    "Huge impact"? No. Because nobody cares.
    Quote Originally Posted by therpgfanatic View Post
    Furthermore the MMO battle mechanic of tanks do little damage but generate high threat is a very antiquated idea that modern MMOs no longer use because it has always resulted in less people willing to play tanks
    What are you even talking about? Are you saying tanks should deal more damage than the actual damage dealers, while still being incredibly defensive? Then what is the point of having damage dealers in the first place?You keep saying "in WoW...", yet you also said "if I wanted to play WoW, I'd go play WoW".You complain about the ability Cover and want it to automatically apply on a friendly player. On my paladin I've got a macro that casts Cover on the enemy's target. So if I lose enmity on a mob, I'll just press my macro while targeting that mob, and it'll cast Cover on the player. Try it.
    Quote Originally Posted by therpgfanatic View Post
    Move Circle of Scorn to level 30... If you make the player wait until 50 you will do nothing but discourage him from playing a Paladin at all
    I don't understand your logic.
    Quote Originally Posted by therpgfanatic View Post
    Remove global cooldown triggering from the following abilities:..
    You keep saying you don't want the game to feel like other games (WoW in particular), but you also keep saying you want the game to feel like other games...
    Quote Originally Posted by therpgfanatic View Post
    I would suggest giving Gladiators a powerful single-target attack with a x15 threat multiplier (same as spamming 3 Halones)
    Because you're lazy? Seriously though, that is not needed at all.
    Quote Originally Posted by therpgfanatic View Post
    Right now all we can do is spam a non-comboed Rage of Halone, which makes it hard to do things like pickup adds
    Why would you spam a non-combo Rage of Halone..? :/
    Quote Originally Posted by therpgfanatic View Post
    Again the reward for playing a tank is that the players gets to be a main protagonist inspired character like Cecil, Terra, Squall, Cloud, Tidus, etc
    ...
    Quote Originally Posted by therpgfanatic View Post
    Remove TP cost from Sprint, the existing cooldown is sufficient for balance
    Yeah, no.
    Quote Originally Posted by therpgfanatic View Post
    Add Esuna to list of cross-class skills for Paladin... Cecil had Esuna so as a player I wonder why don’t I have it?
    Because you're not Cecil... Again, you are playing Final Fantasy XIV, not one of the previous games.
    Quote Originally Posted by therpgfanatic View Post
    We never get to limit break
    Nope!
    Quote Originally Posted by therpgfanatic View Post
    If you make Warriors and Paladins more fun to play then you will see more players selecting them as a main Job
    It doesn't matter how fun the class is, tanks will ALWAYS be the least played class in any MMO, I figured you'd know that by now, having played MMOs for over 30 years and all... Anyways, I've got a lv 50 warrior, a lv 41 paladin (which I'm currently leveling) and another lv 40 paladin and I absolutely love both of the classes. From what I can read in your post, it seems like you'd much rather play a monk... (powerful attacks, shorter global cooldown, limit break etc.)
    (5)
    Last edited by Seabreeze; 02-21-2014 at 07:18 AM.