Quote Originally Posted by therpgfanatic View Post
Again, you are arguing for Spiky threat instead of consistent steady threat.

Spiky threat gives opportunities to lose aggro to DPS doing spiky damage, or healers doing spiky healing.
We can't call this Spiky when it is not random. If you consider 3 GCD being a hate cycle, then the combo is a consistent, steady yet more efficient threat generation.
On the long run, which method is having generated the most hate ? Yours or this ?
This game threat management is kinda simple compared to FFXI for example. You can gain hate but never lose it even if you are slapped around like a wuss.
Even if you lose hate a few second at the Savage Blade using the combo way, the boosted comboed Rage of Halone is making you ahead of a Rage of Halone spam.
Asking for a few second to build hate works most of the time cauz no DPS want to tank/die.