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  1. #1
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    I disagree with calling Circle of Scorn "Runic Blade" as Celes 1) is NOT a paladin, she is a Rune Knight. ( See Rune Knight: http://finalfantasy.wikia.com/wiki/Rune_Knight )
    2) Runic Blade from Celes absorbed magic attacks directed at her, not spammed light from the heavens to do AoE DoT damage.

    I see where you are coming from in your posts, however, I don't see all the characters you listed as tanks either. I have all the jobs at 50 and quite frankly, they all suffer from the same problem as the Tank classes: They are just too watered down. All of them lack a certain bit of luster that made them shine and fun in FFXI, for example. The problem with the tank classes is that how much fun you have is directly correlated to how hard the other people in your party make your job to do. That black mage opening with fire III > Flare > convert > swift cast > Flare for example... (yes, really... it's happened to me. relic +1 blm assuming I could get hate back from that when I didn't even have my relic yet...)
    (4)

  2. #2
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Reiryuu View Post
    I disagree with calling Circle of Scorn "Runic Blade" as Celes 1) is NOT a paladin, she is a Rune Knight. ( See Rune Knight: http://finalfantasy.wikia.com/wiki/Rune_Knight )
    2) Runic Blade from Celes absorbed magic attacks directed at her, not spammed light from the heavens to do AoE DoT damage.
    I said Riot Blade should be Runic Blade, not Circle of Scorn. Circle of Scorn is clearly Shock inspired.

    Even though Celes is a Rune Knight, the fact remains that Gladiators use MP and have a skill to regain MP. It's not identical but it's in the spirit. I too thought it was weird that it doesn't absorb MP but I assume that is a gameplay mechanic. I don't think NPCs have MP.
    (2)
    Last edited by therpgfanatic; 02-19-2014 at 03:23 PM.