Playing a tank on fights where your skill is obvious is a reward in and of itself. Tanking coil turn 5 as a warrior especially as the MT without dying and using your skills to survive hits that most paladins struggle with is fun enough.

I never played a healer until one month ago in this game and healed twin with less than 25 hours of experience as a healer and never seeing beyond twisters as a dps last year.

Real gamers don't care about the class giving big numbers of damage, they take pride in their ability to focus and work as a team to defeat content with insurmountable odds.

People complain about titan ex mode, I say Heigan 1.0 which I found a lot harder. Different games but scripted mechanics that are easy to avoid if you know the fight.

Tanks are fine.