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  1. #11
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by XNihili View Post
    So you are generating slightly more hate on the 2 first GCD then a truckload less after (825 from the previous page calculation) ...
    Is it really the superior way ? Every 3 GCD you are losing that much threat potential.
    Why don't you ask the other players to let you build hate first ?
    Again, you are arguing for Spiky threat instead of consistent steady threat.

    Spiky threat gives opportunities to lose aggro to DPS doing spiky damage, or healers doing spiky healing. OR those who have superior item tiers that consistently do way more damage to the point they generate more threat than the tank.


    If all game solutions could be boiled down to simply asking players to do something then people wouldn't constantly be complaining about how "toxic" the community is. It's much more likely players will vote abandon so they can do a speed run than cater to the shortcomings of a tank geared below them.

    Fact is threat in the game isn't perfect. Medica II having problems is another good example of this game having balance issues with tanks threat generation ability, http://www.reddit.com/r/ffxiv/commen...ence_its_math/ . During Garuda hard it took dozens of tries until my party finally had a White Mage who didn't spam Medica II during the adds phase and cause a wipe.

    Doesn't anyone else think it's silly that a White Mage was given a heal spell that nearly always pulls aggro off the tank?
    (2)
    Last edited by therpgfanatic; 02-21-2014 at 12:19 AM.