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  1. #10
    Player
    ZephyrK's Avatar
    Join Date
    Aug 2013
    Posts
    73
    Character
    Zephyr Kote
    World
    Gilgamesh
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Grizzlebeard View Post
    While you're technically correct both stuns have a long cooldown, one of which requires you run sufficient distance from the mob to be able to use which invalidates it entirely for purposes of disrupting unless you have the monk permanently be at max range ready to run in and therefore adding zero damage to the fight, as well as preventing them from using their other melee range stun, zero ranged attack and all that. The silence is handy but it eats through TP like no tomorrow so, again, is limited in its utility.
    Unless they changed something, the real problem with monk silence is that it only works in Opo-Opo Form, meaning that you have to complete an entire combo rotation, then wait for something worth silencing. You are basically removing a ton of DPS from the fight for long stretches when you ask a monk to silence.

    EDIT:

    It's also worth noting that the stun component on Shoulder Tackle mostly hurts the ability, as it's almost impossible to use a stun, but using it as a gap closer effects the diminishing returns on any mob that needs to be stunned predictably. Ifrit HM comes to mind (I know, serious business).
    (3)
    Last edited by ZephyrK; 02-20-2014 at 12:57 AM.