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  1. #21
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Spellbinder View Post
    So what you're saying is, the damage dealt by Spirits Within will change depending on how much HP you have?
    If you didn't know this, yes it does. Damage dealt is proportional to amount of HP the PLD has when it is used.

    To be fair, I've never ever thought that the Potency changing of Spirits Within was ever a problem. I simply use it as an off-GCD skill for extra damage, whatever it's worth, and for the Silence portion of the ability. If I wanted to worry about damage dealt, I'd be playing a Dragoon/Monk/Bard/Black Mage/Summoner.

    If you remove global cooldowns, you are essentially removing what semblance we have of an ATB battle system. Like think FF7, an Action bar needed to be filled before you could take an action.

    I don't find tanking boring, I think the skills mesh well with each other (for PLD at least).
    (3)

  2. #22
    Player
    Xandim's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    139
    Character
    Iskandar Emmerich
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by therpgfanatic View Post
    When every other Dragoon I see is named Highwind, and an unusually large number of players I've met have never played an MMO before by their own admittance...I do not think it is wrong to assume a lot of people are trying this game because they are Final Fantasy fans.
    You are confusing fans with die-hard fans. Highwind is 'famous' because he was a main character in FF4 and the first dragoon, just like Cecil, Celes or Terra are famous. But does it mean that every highwind knows by heart EVERYTHING about ALL games in the franchise? I played FF6 but didn't know that Rio Blade was a move from there (I believe you said that, right? Can't remember right now). I consider myself a fan of the franchise, as do other people, but doesn't mean we KNOW everything bout everything. Yoshi is already doing lots of fan service (LB names, golden saucer, etc). Simply renaming a move won't make people go "OMG, IM SO GONNA PLAY THAT CLASS NOW"
    (1)
    Iskandar Emmerich - Behemoth Server

  3. #23
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    I'm just giving 100% truthful feedback as a long time Final Fantasy fan
    And this is the problem. You're not thinking about the balance or game design at all.

    Also, stop trying to make XIV something it's not. This is XIV. This is not FF6. This is not FF10. This is not FF whatever. This is FFXIV.
    (8)

  4. #24
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by juniglee View Post
    If you didn't know this, yes it does. Damage dealt is proportional to amount of HP the PLD has when it is used.
    Yes I knew juniglee, and thank you for affirming the statement I made earlier.

    Quote Originally Posted by Spellbinder
    [・・・] when in all likelihood the name was taken from the Final Fantasy 11 sword skill Spirits Within, which also did damage based on HP (oh hey, what a coincidence!).
    (2)

  5. #25
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Xandim View Post
    Simply renaming a move won't make people go "OMG, IM SO GONNA PLAY THAT CLASS NOW"
    I don't think it's so much renaming a move, as giving the class a signature ability.

    For example, Jump is traditionally a Dragoon skill. Similarly, Kick/Chakra are signature Monk skills across the FF games. Flare, Ultima for Black Mages, Holy for White Mages, etc.

    I'm up for tanks having a signature ability, but probably not one that deals huge damage, like Omnislash/Renzokuken/what not.
    (3)

  6. #26
    Player
    Xandim's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    139
    Character
    Iskandar Emmerich
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by juniglee View Post
    I don't think it's so much renaming a move, as giving the class a signature ability.

    For example, Jump is traditionally a Dragoon skill. Similarly, Kick/Chakra are signature Monk skills across the FF games. Flare, Ultima for Black Mages, Holy for White Mages, etc.

    I'm up for tanks having a signature ability, but probably not one that deals huge damage, like Omnislash/Renzokuken/what not.
    But they do have, albeit a rather semi-useless one. Cover has been in almost all FF since FF4 I believe. I always wanted for Cover to act more like in another game (Hint: Devotion).

    Well, unless you mean a DD skill, then they got none I think =P
    (1)
    Iskandar Emmerich - Behemoth Server

  7. #27
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Xandim View Post
    You are confusing fans with die-hard fans. Highwind is 'famous' because he was a main character in FF4 and the first dragoon, just like Cecil, Celes or Terra are famous. But does it mean that every highwind knows by heart EVERYTHING about ALL games in the franchise? I played FF6 but didn't know that Rio Blade was a move from there (I believe you said that, right? Can't remember right now). I consider myself a fan of the franchise, as do other people, but doesn't mean we KNOW everything bout everything. Yoshi is already doing lots of fan service (LB names, golden saucer, etc). Simply renaming a move won't make people go "OMG, IM SO GONNA PLAY THAT CLASS NOW"
    Yeah it's great that Black Mages swing a Buster Sword with their limit break.

    Tanks never get to use our Limit Break though.

    There are issues. Denying them is not solving anything.
    (2)

  8. #28
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by therpgfanatic View Post
    Yeah it's great that Black Mages swing a Buster Sword with their limit break.

    Tanks never get to use our Limit Break though.

    There are issues. Denying them is not solving anything.
    I seem to recall tanks use their LB 99.9% of the time in Ultima HM.

    There's just no content in this game where we are required to use a tank limit break to make content easier outside of that.
    (1)

  9. #29
    Player
    Xandim's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    139
    Character
    Iskandar Emmerich
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by therpgfanatic View Post
    Yeah it's great that Black Mages swing a Buster Sword with their limit break.

    Tanks never get to use our Limit Break though.

    There are issues. Denying them is not solving anything.
    Im guessing you mean DRG and MNK instead of BLM for the Buster Sword LB =P

    As for tanks, they are tanks, so its only natural that their LB IS around tanking. But hey, at least on Ultima we get to use it... right? =P

    Im not saying to deny it, just saying that some issues have higher prioritys than others (like the LB system should have priority over a name convention)
    (0)
    Iskandar Emmerich - Behemoth Server

  10. #30
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    I disagree with calling Circle of Scorn "Runic Blade" as Celes 1) is NOT a paladin, she is a Rune Knight. ( See Rune Knight: http://finalfantasy.wikia.com/wiki/Rune_Knight )
    2) Runic Blade from Celes absorbed magic attacks directed at her, not spammed light from the heavens to do AoE DoT damage.

    I see where you are coming from in your posts, however, I don't see all the characters you listed as tanks either. I have all the jobs at 50 and quite frankly, they all suffer from the same problem as the Tank classes: They are just too watered down. All of them lack a certain bit of luster that made them shine and fun in FFXI, for example. The problem with the tank classes is that how much fun you have is directly correlated to how hard the other people in your party make your job to do. That black mage opening with fire III > Flare > convert > swift cast > Flare for example... (yes, really... it's happened to me. relic +1 blm assuming I could get hate back from that when I didn't even have my relic yet...)
    (4)

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