Yeah it's great that Black Mages swing a Buster Sword with their limit break.You are confusing fans with die-hard fans. Highwind is 'famous' because he was a main character in FF4 and the first dragoon, just like Cecil, Celes or Terra are famous. But does it mean that every highwind knows by heart EVERYTHING about ALL games in the franchise? I played FF6 but didn't know that Rio Blade was a move from there (I believe you said that, right? Can't remember right now). I consider myself a fan of the franchise, as do other people, but doesn't mean we KNOW everything bout everything. Yoshi is already doing lots of fan service (LB names, golden saucer, etc). Simply renaming a move won't make people go "OMG, IM SO GONNA PLAY THAT CLASS NOW"
Tanks never get to use our Limit Break though.
There are issues. Denying them is not solving anything.
I seem to recall tanks use their LB 99.9% of the time in Ultima HM.
There's just no content in this game where we are required to use a tank limit break to make content easier outside of that.
Im guessing you mean DRG and MNK instead of BLM for the Buster Sword LB =P
As for tanks, they are tanks, so its only natural that their LB IS around tanking. But hey, at least on Ultima we get to use it... right? =P
Im not saying to deny it, just saying that some issues have higher prioritys than others (like the LB system should have priority over a name convention)
Iskandar Emmerich - Behemoth Server
How many hours of gameplay time does someone need to invest into a tank in order to finally be able to use their limit break? It's hundreds of hours of game time you're talking about.Im guessing you mean DRG and MNK instead of BLM for the Buster Sword LB =P
As for tanks, they are tanks, so its only natural that their LB IS around tanking. But hey, at least on Ultima we get to use it... right? =P
Im not saying to deny it, just saying that some issues have higher prioritys than others (like the LB system should have priority over a name convention)
The problem with getting more people to play tanks is tanks are not fun at all until end-game, and even then they got some issues. To get more tanks, pre 50 leveling must be more fun.
Adding all of this wont change a thing I'm afraid. You can make the class have good dps, fun to play and awesome skill names and most people wont go back.
It is not that tanking is un-fun or boring, it the THE PLAYER BASE! Rude, selfish people that belittle/rage at new tanks, thus, making the player not want to try anymore.
And even then, if you make it fun, some will still Fate Grind and then run with their FC to learn their skills and probably STILL NOT do anything outside of dailies (And still incur a shortage because they will only queue up once).
As much as I do like the suggestion, it wont work as long there are toxic, nasty players out there.![]()
Well in the previous solo Final Fantasy games, you don't really need to have tank so of course Paladin doesn't feel like the previous FF Paladin.
The only way for tank to have more players is to have them have the biggest damage too cauz you know people like them big numbers for their parser.
Ninja in FFXI was an interesting way of tanking (switching from Utsusemi: Ni to Ichi while being under fire by double attacking monsters was the thrill) but it didn't bring much people to tanking either.
As a tank i'd rather never use my LB, because it usually means that shit has hit the fan (and even then a healer should LB) or the fight actually needs a tank's LB, and if we miss that it has high chances of wiping. Besides, what's fun to some might not be to others. I had lots of fun leveling a tank, just because I felt usefull playing as one.How many hours of gameplay time does someone need to invest into a tank in order to finally be able to use their limit break? It's hundreds of hours of game time you're talking about.
The problem with getting more people to play tanks is tanks are not fun at all until end-game, and even then they got some issues. To get more tanks, pre 50 leveling must be more fun.
Couldn't agree with you more, its totally doable with a MNK / DRG / 2 WARs but then again, when people start doing Ifrit they are probably: using every single skill on their CD or isn't paying attention at all to the boss to actually stun it. So they prefer to have a PLD as stun ho just to be on the safe side. Ifrit IMO is the first fight you really need to pay attention to or you can wipe easily.
Last edited by Xandim; 02-19-2014 at 10:15 PM.
Iskandar Emmerich - Behemoth Server
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