Quote Originally Posted by Xandim View Post
It's all about balance in an online game. You can't expect a tank to dish out enough dmg to compare to a DPS role, the PLD's dmg is fine as it is (after all, he IS there to tank, not DPS)
I've played MMORPGs since the mid 90s. I have experienced this kind of debate every possible way you can sling it, because old-school MMORPG devs had the same attitude you have.

And they were 100% mistaken, as all those games rebalanced so tanks could deal decent DPS, and that was the only thing that ever increased the number of tanks to the levels needed to reduce wait times for players to acceptable levels. It doesn't unbalance the game if tanks are able to DPS while tanking. It's only unbalanced if they are the best DPS while not getting hit by enemies.

I didn't design Paladins. I would have made Shield Swipe part of a combo if that was the case, rather than a low threat ability.

There are many ways to fix the issue, the point is stuff needs changing and here is a bunch of well thought ideas on how. It's a good starting point. But we must admit there is a problem; denying there is a problem just because it doesn't personally impact you is not constructive to the greater community.