Quote Originally Posted by Pr0c3ss0r View Post
Well ya, i can half agree about the DPS, but nothing prevent SE to limit 1 or 2 tank per event, also, there is no real reason to prevent a Tank to keep his own self alive.
Actually there is... it is called the healer role. Tank self healing would make them somewhat pointless. Of course, you suggested giving tanks dps and healing... which means you still wouldn't have "good" tanks- they would just be massively overpowered.