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  1. #1
    Player
    Awaterujin's Avatar
    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    12
    Character
    Meyede Kisubo
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    According to the "Letter from the Producer" on 2013-08-23,
    Q: Could you provide us more information on when we will be able to develop add-ons and when official add-ons will be released?
    A: We've just begun working on the environment that players can use to create add-ons. We've been receiving a lot of feedback and have managed to increase the completion rate of the base aspects, and once we develop the tool based on this we will be distributing it to players and letting you make your own. It'll be possible to make these add-ons in approximately 6-8 months after launch.
    That being said, I would love a more recent estimate, or an idea of what we can access, or what could be changeable.
    (2)

  2. #2
    Player
    KlazoMania's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Klazo Gatsu
    World
    Behemoth
    Main Class
    Lancer Lv 43
    Quote Originally Posted by Awaterujin View Post
    That being said, I would love a more recent estimate, or an idea of what we can access, or what could be changeable.
    I would assume, at least as much as WoW. So, the ability to modify the G.U.I to its fullest, track dps stats, know when a skill comes off cool down/is available for use. Track hate by numbers, etc, maybe even as far as adding things like bejeweled.
    It is doubtful we will see much more power than that.
    (0)

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