Players will be detected by enemies as they would if they were on foot.
If attacked while on chocoback, players will sustain less damage than they would if on foot.
If attacked from behind while on chocoback, there is a chance that the blow will cause a player's chocobo to lose speed.
If a chocobo takes too much damage, he will buck his rider and escape back to his stables.
Players can dismount their chocobos at any time by clicking on the chocobo icon located in the micro menu.
The following actions cannot be executed while on chocoback: attacks, class actions, magic casting, gathering, synthesis, item repairs, item usage, speaking with NPCs, attuning to aetheryte
There are some locations into which a chocobo will refuse to enter, such as city-states and dungeons.