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  1. #1
    Player
    Traek's Avatar
    Join Date
    Nov 2013
    Posts
    406
    Character
    Traek Darksoul
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Logic = Before 2.1, no aggroe issues on pull.
    Logic = After 2.1, aggroe issues on pull.

    Logic = Same everything before and after with different results = Game mechanic change.
    Logic = No one but pulling tank does literally anything, but adds random aggroe people standing still. Pretty straight forward.

    Hmm yes logic.
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  2. #2
    Player
    Grembo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Grembo Zavia
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Traek View Post
    Logic = Before 2.1, no aggroe issues on pull.
    Actually these issues were present before 2.1, your memory might be off but a quick google search would have showed you that plenty of people were experiencing the exact same issue well before 2.1 came.

    Before 2.1 as the OT I could get around this issue simply by using provoke to pull the adds, if I pulled them in the normal way they would target our SMN every single time.

    After 2.1, the provoke method no longer worked but the issues with the mobs targetting our SMN were still there. That's when we found the cooldown method and we've been using it ever since.
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  3. #3
    Player
    Traek's Avatar
    Join Date
    Nov 2013
    Posts
    406
    Character
    Traek Darksoul
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sigred View Post
    You think my group didn't spend countless hours wiping over and over in order to establish a working, reliable strategy? I'm flattered that you have such faith in my ability that we simply walked in and instantly put her on farm status.
    The point was, before the down people wipe the most. Generally after the down, its a couple shots then done. After a week or two of that, its one shot every week. I don't think it is flattering, as most groups follow this pattern. Take it as you will though.

    Quote Originally Posted by Sigred View Post
    Look, from my PoV, you're simply wrong too. My group encounters the same behavior, logically examined the circumstances that reproduce it, deduced the conditions responsible for it, and formulated the strategy that would prevent it from happening from empirical experience.

    If you cannot see the value of that, or are truly experiencing a completely different set of circumstances, then we must simply agree to disagree on the matter.
    We can agree to disagree then. I already know the solution, its been discussed and we use it. In fact in my first post I even reiterated it. Perhaps for the weeks or months of us pulling Twintania before 2.1, we were so incredibly lucky that our pulling tank without using buffs never lost add aggroe, but *logically speaking* that doesn't make sense.

    Quote Originally Posted by Sigred View Post
    Side note: I don't believe you actually have any meaningful grasp on how logic really works, but neither do the majority of people. There would be no point in me advancing my case any longer. I've put the info out there, so say whatever you like; those who can take something away from reading it will.
    Yes.. unless someone conforms to your opinion, they must not grasp how logic really works. Very logical conclusion. I have put the info out as well, seems to be a bug as I stated.

    Quote Originally Posted by Grembo View Post
    Actually these issues were present before 2.1, your memory might be off but a quick google search would have showed you that plenty of people were experiencing the exact same issue well before 2.1 came.

    Before 2.1 as the OT I could get around this issue simply by using provoke to pull the adds, if I pulled them in the normal way they would target our SMN every single time.

    After 2.1, the provoke method no longer worked but the issues with the mobs targetting our SMN were still there. That's when we found the cooldown method and we've been using it ever since.
    Seems you are running into pre 2.1 and post 2.1 issue. I can say confidently I didn't use provoke on adds though, so I'm not sure why I would receive different results. Granted the December/Christmas time was a busy one for all, I guess saying exactly at 2.1 is when the issue occurred might not be the case. It was just what I concluded from it. Still within December for sure though, I myself was on vacation around 2.1 hitting.
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