I'm really not bringing this up to whine. I want to know if I'm in the wrong, or the types of players I'm about to call out are.
Okay, so, I started playing post 2.1. I'm up to Coil Turn 3 (haven't got around to breezing through it, but have beat turn 2 with both enrage and non-enrage groups) and have run each of the non-Coil dungeons (with the exception of PS and Hakukke HM) at least a dozen times.
My personal philosophy is this:
If I'm running with my FC, I will speed run... because I know everyone in the FC knows what they are doing.
If I'm in Roulette, I keep a brisk pace to ensure everyone stays alive and doesn't take damage, but, I don't assume that everyone knows how to speedrun.
So, there have been about a half dozen times where I've run roulette and someone within the group decides to take it upon themselves to tell me I'm "doing it the wrong way".
Keep in mind that we're moving along just fine, no one is wiping, no one outside of me (tank) is taking any damage.
In one situation, we were 9 minutes into a WP run and had just downed the first boss. We were on pace to finish the dungeon in between 22-25 minutes. Someone decided to chime in, "sorry, but can you just follow my instructions from here on out, this is taking WAY too long for WP".
In another situation, we were in CB HM and someone yelled at me for not avoiding mobs by running the group past them and to elevators, or, for not pulling 6-8 mobs at once... as opposed to just pulling two groups of 3-4.
Am I in the wrong here, or are they?
Should I assume that everyone joining via roulette knows how to speed run every dungeon in the optimal manner?
Personally, I don't think so.
And let me say this... I completely understand people who get frustrated with tanks who keep losing aggro. Or, tanks who pull one mob at a time in a place like WP where you have to keep ahead of the stalker. That's not what I'm getting at.
I just don't understand people who rage when you finish a dungeon in 24 minutes (with 0 wipes)... when they expect to finish it in 17-18 minutes using a bunch of exploits (locking out mobs, for example... which is what I got yelled at for not doing).
Tell me, am I in the wrong here, or are they?