Heya,
I tried it on a dummy after reading your edit and will retract what I said.
It seems the buffs now all apply their effects to flaming arrow's damage.
Thanks for testing and pointing it out.
Here are some figures from testing earlier on a single lvl 50 "Striking Dummy" (2778 HP) in Coerthas.
The values are averages over 10 iterations of each case with the unbuffed arrow being the control.
Each use of flaming arrow dealt 10 ticks of damage over it's 30 second duration.
Stats (no buffs/food) - 498 Dex, 41 Weapon Damage (Elfin Bow), 373 Skill Speed, 584 Crit, 279 Det
Unbuffed Flaming Arrow
- 54~60 Non Critical Damage per tick
- 82~88 Critical Damage per tick
- 1~3 ticks dealt Critical Damage
- An average of 613 Total Damage per use on a single target over 30 seconds
Internal Release + Flaming Arrow
- 54~60 Non Critical Damage per tick
- 82~88 Critical Damage per tick
- 2~4 ticks dealt Critical Damage
- Around 650 Total Damage per use
Blood for Blood + Flaming Arrow
- 59~65 Non Critical Damage per tick
- 87~93 Critical Damage per tick
- 1~3 ticks dealt Critical Damage
- An average of 687 Total Damage per use on a single target over 30 seconds
Hawk's Eye + Flaming Arrow (+74 Dex in my case)
- 62~68 Non Critical Damage per tick
- 93~102 Critical Damage per tick
- 1~3 ticks dealt Critical Damage
- An average of 712 Total Damage per use on a single target over 30 seconds
Raging Strikes + Flaming Arrow
- 65~81 Non Critical Damage per tick
- 97~108 Critical Damage per tick
- 1~3 ticks dealt Critical Damage
- An average of 744 Total Damage per use on a single target over 30 seconds
All 4 buffs + Flaming Arrow
- 81~87 Non Critical Damage per tick
- 121~127 Critical Damage per tick
- 2~4 ticks dealt Critical Damage
- An average of 989 Total Damage per use on a single target over 30 seconds
The last time I tested was after 2.1 so they probably fixed it sometime along the way.


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