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  1. #17
    Player
    NotTheNameIWanted's Avatar
    Join Date
    Mar 2014
    Posts
    46
    Character
    Vick Renolt
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    These games shouldn't even have macros. It automates too much, and eventually developers end up balancing the game around macros (see: WoW, which has consistently streamlined the game by taking commonly macrod skills out of the game and turning them into one active skill or passives), which lowers the skill ceiling and ruins the game in the long run.

    Plus it makes you a sub-optimal player. 90% of the time the macro is fine, the other 10% individual control is better, but most people who make macros don't care and just want one button spam anyway (and to that I say go play Dynasty Warriors). In the case of a tank w/ macros, sometimes you need threat instead of a CD pop, a lot of tank macros have certain attacks and instant-cast CDs on one button, so they need threat *now*, hit the macro, CD is up and gets popped instead of using a threat-generating attack. Sub-optimal and in the right/wrong situation causes big issues, whereas if the tank had no macros and did everything manually...

    And holy crap, 1000 words/post 4 posts/day. No wonder these forums seem so dead.
    (1)
    Last edited by NotTheNameIWanted; 03-16-2014 at 09:56 AM.