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  1. #1
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by giftforce View Post
    You can't just blindly build a foundation for a game without knowing what you intend to implement.
    So they don't know whether they are going to implement a delivery box and chocobos after the foundation is dealt with?

    OK, lol.
    (0)

  2. #2
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    Quote Originally Posted by Betelgeuzah View Post
    So they don't know whether they are going to implement a delivery box and chocobos after the foundation is dealt with?

    OK, lol.
    The manner in which SE intend to deal with Airships suggests that it will be more complex than simply moving to an instanced location with a moving background (see FFXI) and will likely require forethought rather than tacked-on afterthough. (Airships were one of the things you originally listed as irrelevant).

    Anyway, most games develop things in unison because it is more efficient than developing things one after the other.

    SE admitted communication was a big issue for them, so maybe they prefer the one-tracked mind method of development because coordinating multiple tasks is too much of a logistical nightmare for them.
    (0)

  3. #3
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by giftforce View Post
    Anyway, most games develop things in unison because it is more efficient than developing things one after the other.

    SE admitted communication was a big issue for them, so maybe they prefer the one-tracked mind method of development because communicating multiple tasks is too much of a logistical nightmare for them.
    The combat, the class system, the UI, the servers, the engine, the economy, the areas.

    Everything mentioned above is developed in unison, and yes, it is efficient.

    And everything above is part of the rotten foundation, which needs to be addressed first.

    That doesn't mean they aren't considering features that come after the foundation is fixed. But they aren't a priority for development and should not be.

    Either way, the "rotten foundation" consists of more than one feature and SE has made clear that they are working on multiple (read: not ALL) tasks at once. The ones mentioned above.
    (0)

  4. #4
    Player
    Coombah's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,483
    Character
    Rowan Garnet
    World
    Halicarnassus
    Main Class
    Warrior Lv 90
    Thanks for taking the time to translate OP ^^
    (0)

  5. #5
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Yoshida posted again. Letter next week, seems to talk about guildleves in further detail.
    (1)

  6. #6
    Player
    Reinheart's Avatar
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    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Gunghir View Post
    Reinheart, you rock man! Thanks for taking the time to share this with us!
    Quote Originally Posted by Betelgeuzah View Post
    Yoshida posted again. Letter next week, seems to talk about guildleves in further detail.
    we should get a long producer letter from him this week. also for airship dont expect too much on individual map, right now they are working on it as quicker method of transportation with changes to it in the future.
    (3)

  7. #7
    Player
    Holland's Avatar
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    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    Quote Originally Posted by Reinheart View Post
    we should get a long producer letter from him this week. also for airship dont expect too much on individual map, right now they are working on it as quicker method of transportation with changes to it in the future.
    I assumed that's the route they would take. A placeholder for transportation and then fleshing out the aesthetic part of it later. Makes sense since it seems that with companies we might have to travel to different areas for assignments. Hope the Airship travel is not restricted to cities only and includes the platforms in the field. If this is not the case, I will rage quit! (WHY SE!!? WHY!!?)
    (0)
    Last edited by Holland; 06-27-2011 at 01:31 AM.

  8. #8
    Player
    Evangelus's Avatar
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    Mar 2011
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    Character
    Evangelus Seed
    World
    Ragnarok
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Reinheart View Post
    we should get a long producer letter from him this week. also for airship dont expect too much on individual map, right now they are working on it as quicker method of transportation with changes to it in the future.
    i think the airship way will be :

    airship>zoning> airship fly with cloud far away> zoning>exit airship.

    and includes the platforms in the field
    it's platforms for the small airship actually in the game (but not accessible)
    (0)
    Last edited by Evangelus; 06-27-2011 at 01:34 AM.
    Rédacteur sur JeuxOnline FFXIV : http://ffxiv.jeuxonline.info/
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  9. #9
    Quote Originally Posted by Reinheart View Post
    we should get a long producer letter from him this week. also for airship dont expect too much on individual map, right now they are working on it as quicker method of transportation with changes to it in the future.
    So basically it wouldn't be like the XI Airship in other words. And for a very long time we can expect nothing like this:

    http://www.youtube.com/watch?v=YzBhu...eature=related

    to happen.
    (0)

  10. #10
    Player
    Join Date
    Jun 2011
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    710
    Quote Originally Posted by Elexia View Post
    So basically it wouldn't be like the XI Airship in other words. And for a very long time we can expect nothing like this:

    http://www.youtube.com/watch?v=YzBhu...eature=related

    to happen.
    How do we know it won't be like the ffxi airships?

    Also, it's probably easy for SE to make an instanced airship cutscene/fight using recycled assets, more so than making the actual airship and programming it to fly around eorzea.
    (0)

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