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Thread: FC vs Group

  1. #11
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    All the people that are coil-ready in my FC are put into their own static with other members. If they don't show up, the members of the static are free to decide if they want to wait or pug. I don't see this problem. We still do other contents as an FC like Crystal Tower on non-raid days or treasure maps hunting or random dungeons or extreme primals learning (since besides me and another person, other people in FC have only beaten Garuda).

  2. #12
    Player
    Hairo's Avatar
    Join Date
    Sep 2013
    Posts
    60
    Character
    Hairo Ayam
    World
    Odin
    Main Class
    Lancer Lv 50
    My personal opinion and my past experience I have never actually ever seen such a conflict of interest in an mmo game before.

    1st mmorpg i played in where i have people actually question whether a guild is necessary at all, e.g a linkshell is enough aslong as you have your 8 man static.
    (0)

  3. #13
    Player
    Skyhound's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    195
    Character
    Skyhound Solbrave
    World
    Coeurl
    Main Class
    Lancer Lv 50
    If you're guild is having trouble to organize, it's not SE's fault. Blame your guild master for his poor organizational skills.
    (0)

  4. #14
    Player
    Hairo's Avatar
    Join Date
    Sep 2013
    Posts
    60
    Character
    Hairo Ayam
    World
    Odin
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Skyhound View Post
    If you're guild is having trouble to organize, it's not SE's fault. Blame your guild master for his poor organizational skills.
    trouble organizing what; way to jump the gun. i clear turns 1-5 in 1 night with my static then am locked out. we have 4 other raid teams. Yes we do primals whoppie! and 8 man treasure maps i have done as 4 man.

    CT is puggable as an 8 man again, and most people go in for their alts.

    Please don't just jump and attack and be insulting. am up for a civil discusssion ty.

    Just to add i do think SE is moving in the right direction with unlocking turns 1-5 but i still feel like we need more FC friendly content. NOT low man static content.

    Give a free company a purpose to work towards.... i guess is what am saying.
    (1)

  5. #15
    Player
    Lumiin's Avatar
    Join Date
    Nov 2013
    Posts
    248
    Character
    Secare Miura
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    You know to help a bit people should stop having statics inside their guilds. Imo it defeats the purpose of joining a guild. It's like "Oh hey join my fc! But we aren't going to do any content with you because static"
    (0)

  6. #16
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    There's just really not any content in the game that encourages larger groups, especially in the open world. Behemoth, Odin and FATEs are the only content that are worthwhile doing in large groups. Eventually they'll make it to where you can preform parties for CT without having to work the system, but more open world content that encourages larger groups would be nice.
    (0)

  7. #17
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Lumiin View Post
    You know to help a bit people should stop having statics inside their guilds. Imo it defeats the purpose of joining a guild. It's like "Oh hey join my fc! But we aren't going to do any content with you because static"
    If you don't use static groups you don't have much hope of ever progressing through Coil... that's the problem. If my FC didn't use statics we probably wouldn't have cleared T4 yet because we'd be constantly re-gearing and teaching newbies every time we ran. A static ensures you make progress every run because the members are better geared and more experienced with the content every time.

    The easy solution to this is a loot lockout like CT. Yes it would result in merc guilds selling runs again but tbh at this point I don't care because the current dilemma is much worse. The fact that such a dilemma even exists is an indication of very bad design. It segregates FCs into smaller cliques and leaves many entirely unable to participate unless a static member is offline for some reason... Even if we didn't use statics there would STILL be a lot of members (mostly DPS) who would be unable to do coil with the FC simply because there are far fewer tanks and eventually they would all be locked out.

    SE really needs to rethink this design.
    (3)

  8. #18
    Player
    Lumiin's Avatar
    Join Date
    Nov 2013
    Posts
    248
    Character
    Secare Miura
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Alberel View Post
    Snip
    Not necessarily. Every time I do coil it's with a different group and majority of the times I take new comers along. All you need is people with half a brain (which is rare in this game >.>) I do T1-4 every time no problem. Just because you didn't run with that person before doesn't mean they aren't geared/experienced and it only takes like no time to explain stuff in this game.

    A loot lock out or just RNG would be fine too, I personally don't see what the problem is with selling runs.

    Quote Originally Posted by joshsecret View Post
    a) you dont beat it with the training party
    That really is a good idea.
    (0)
    Last edited by Lumiin; 02-18-2014 at 04:03 AM.

  9. #19
    Player
    joshsecret's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    354
    Character
    Pep Per
    World
    Cactuar
    Main Class
    Conjurer Lv 90
    one thing i have read on here time and time again is people saying that they cannot help their FC members with Coil. But i have never seen anyone talk about the work around for this. there is a way, albeit a cumbersome one, but anyone can help anyone with any turn as long as a) you dont beat it with the training party and b) you stagger the turns to match different days.

    ie. Monday is T1 training mode, all are invited. Monday night is static T1 clear mode. Tuesday.. etc.
    again this is time consuming but possible. and yes in this way you cannot carry your FC members through but you can at least help them learn the turns and make them better off for starting their own statics within the company or with others.
    (2)

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